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	<updated>2026-05-04T21:30:43Z</updated>
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		<id>https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6071</id>
		<title>Cycle 13/Gamestate</title>
		<link rel="alternate" type="text/html" href="https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6071"/>
		<updated>2023-01-11T19:12:22Z</updated>

		<summary type="html">&lt;p&gt;2600:6C46:7900:1A2B:0:0:0:D6C: /* Players */ update self&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Gameplay ==&lt;br /&gt;
This section was last updated on &#039;&#039;&#039;2022-01-11&#039;&#039;&#039;. Check if any proposals have been marked as passed in #standard-proposals and #transtemporal-proposals. If any proposals have passed since then, have someone update this section and the date marked in bold here.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to read the rules? Here&#039;s the current basic gameplay, all actions are taken in #game-actions and can be done once per phase:&lt;br /&gt;
&lt;br /&gt;
# Check the &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; below. Grant yourself some Time Beans by stating that you do so and rolling 1d&#039;&#039;N&#039;&#039; where &#039;&#039;N&#039;&#039; is the instability.&lt;br /&gt;
# If you &#039;&#039;&#039;successfully committed a crime&#039;&#039;&#039; two Phases ago and it was not discovered last Phase, state that you grant yourself 1 &#039;&#039;&#039;Crime Power&#039;&#039;&#039; and increase your Crime Power on this page by 1.&lt;br /&gt;
# Find your &#039;&#039;&#039;Crime Power&#039;&#039;&#039; on the player list. Grant yourself some coins by stating you do so and rolling &#039;&#039;M&#039;&#039;d&#039;&#039;N&#039;&#039; coins where &#039;&#039;M&#039;&#039; is your Time Power and &#039;&#039;N&#039;&#039; is your Crime Power.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039;, you have perpetrated a &#039;&#039;&#039;robbery&#039;&#039;&#039;.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;1&#039;&#039;&#039;, check if anybody rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039; the previous phase. If nobody has discovered a robbery yet, reply to one of the rolls that resulted in a 6 to let them know their crime has been discovered. You gain 6 coins and the perpetrator loses between 0 and 6 coins (you specify, but there&#039;s no reason not to take the maximum you can).&lt;br /&gt;
## Check the [[Cycle 13/Ruleset#Crimes|Crimes]] rule for specific details.&lt;br /&gt;
## Depending on the number of Coins you rolled, you may be able to &#039;&#039;&#039;make a prediction:&#039;&#039;&#039;&lt;br /&gt;
### For each 2 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;next&#039;&#039;&#039; Phase. If your prediction is correct, the spoils of the robbery will go to you.&lt;br /&gt;
### For each 7 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;current&#039;&#039;&#039; Phase. If your prediction is correct, both you and the robber will gain 1 Crime Power.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Crime Power, you may &#039;&#039;&#039;increase or decrease your Crime Power by 1&#039;&#039;&#039; by spending &#039;&#039;N&#039;&#039;-1 coins.&lt;br /&gt;
#If you have 5 Time Beans, you may spend them to &#039;&#039;&#039;increase or decrease the Loop Instability by 1&#039;&#039;&#039;.&lt;br /&gt;
#If you have 3 Time Beans, you may spend them to &#039;&#039;&#039;Bean another player&#039;&#039;&#039;, preventing them from investigating any crimes you have committed until the end of the next Phase. The player beaned then gains 3 Time Beans.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Coins, where &#039;&#039;N&#039;&#039; is the absolute value of the Loop Instability, you may spend them to gain 1 Time Power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you are joining the game for the first time&#039;&#039;&#039;, add yourself to the Player list below with a starting &#039;&#039;&#039;Crime Power&#039;&#039;&#039; of &#039;&#039;&#039;6&#039;&#039;&#039; and &#039;&#039;&#039;Time Power&#039;&#039;&#039; of &#039;&#039;&#039;2&#039;&#039;&#039;, then follow the steps above.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
It is currently &#039;&#039;&#039;Phase IX&#039;&#039;&#039; of the &#039;&#039;&#039;Fifth Loop&#039;&#039;&#039;, and the current &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; is 2.&lt;br /&gt;
&lt;br /&gt;
== Active Goals ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Goal&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|Have more coins than each other player at the end of the Loop.&lt;br /&gt;
|3 tokens&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Orbs&lt;br /&gt;
!Privileges&lt;br /&gt;
!Nomicubes&lt;br /&gt;
!Coins&lt;br /&gt;
!Beans&lt;br /&gt;
!Crime Power&lt;br /&gt;
!Time Power&lt;br /&gt;
!Crimes&lt;br /&gt;
!Discoveries&lt;br /&gt;
|-&lt;br /&gt;
|4st&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|12&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}}{{Crime|Robbery|V|Discovered}}&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}} (committed by 4st) {{Crime|Robbery|VIII|Discovered}} (committed by snail)&lt;br /&gt;
|-&lt;br /&gt;
|veganzombeh&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|10&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|VIII|Undiscovered}} {{Crime|Beaning|VIII|Undiscovered}} (beaned 4st) {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rose&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Nameko&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Random Internet Cat&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trungle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Klink&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lime&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|snail&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|VIII|Discovered}}&lt;br /&gt;
|{{Crime|Robbery|V|Discovered}} (committed by 4st)&lt;br /&gt;
|-&lt;br /&gt;
|Nyhilo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|IV|Undiscovered}}&lt;br /&gt;
|{{Crime|Robbery|IV|Discovered}}(Xenon)&lt;br /&gt;
|-&lt;br /&gt;
|nico_nico&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|Telna&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|ToufouMaster&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|Civae&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|cap&#039;n&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|violetdragonfire&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|Gaelan&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|finsook&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|nix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Xenon dichloride&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|40&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|IV|Discovered}}{{Crime|Robbery|VI|Undiscovered}}{{Crime|Beaning|VII|Undiscovered}}{{Crime|Robbery|VIII|Undiscovered}}{{Crime|Beaning|IX|Undiscovered}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TonyBrown148&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|{{Crime|Robbery|V|Discovered}}{{Crime|Robbery|IX|Undiscovered}}{{Crime|Robbery|IX|Undiscovered}}{{Crime|Beaning|IX|Undiscovered}}(beaned 4st)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sepia&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>2600:6C46:7900:1A2B:0:0:0:D6C</name></author>
	</entry>
	<entry>
		<id>https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6069</id>
		<title>Cycle 13/Gamestate</title>
		<link rel="alternate" type="text/html" href="https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6069"/>
		<updated>2023-01-11T19:02:55Z</updated>

		<summary type="html">&lt;p&gt;2600:6C46:7900:1A2B:0:0:0:D6C: /* Players */ update self&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Gameplay ==&lt;br /&gt;
This section was last updated on &#039;&#039;&#039;2022-01-11&#039;&#039;&#039;. Check if any proposals have been marked as passed in #standard-proposals and #transtemporal-proposals. If any proposals have passed since then, have someone update this section and the date marked in bold here.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to read the rules? Here&#039;s the current basic gameplay, all actions are taken in #game-actions and can be done once per phase:&lt;br /&gt;
&lt;br /&gt;
# Check the &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; below. Grant yourself some Time Beans by stating that you do so and rolling 1d&#039;&#039;N&#039;&#039; where &#039;&#039;N&#039;&#039; is the instability.&lt;br /&gt;
# If you &#039;&#039;&#039;successfully committed a crime&#039;&#039;&#039; two Phases ago and it was not discovered last Phase, state that you grant yourself 1 &#039;&#039;&#039;Crime Power&#039;&#039;&#039; and increase your Crime Power on this page by 1.&lt;br /&gt;
# Find your &#039;&#039;&#039;Crime Power&#039;&#039;&#039; on the player list. Grant yourself some coins by stating you do so and rolling &#039;&#039;M&#039;&#039;d&#039;&#039;N&#039;&#039; coins where &#039;&#039;M&#039;&#039; is your Time Power and &#039;&#039;N&#039;&#039; is your Crime Power.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039;, you have perpetrated a &#039;&#039;&#039;robbery&#039;&#039;&#039;.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;1&#039;&#039;&#039;, check if anybody rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039; the previous phase. If nobody has discovered a robbery yet, reply to one of the rolls that resulted in a 6 to let them know their crime has been discovered. You gain 6 coins and the perpetrator loses between 0 and 6 coins (you specify, but there&#039;s no reason not to take the maximum you can).&lt;br /&gt;
## Check the [[Cycle 13/Ruleset#Crimes|Crimes]] rule for specific details.&lt;br /&gt;
## Depending on the number of Coins you rolled, you may be able to &#039;&#039;&#039;make a prediction:&#039;&#039;&#039;&lt;br /&gt;
### For each 2 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;next&#039;&#039;&#039; Phase. If your prediction is correct, the spoils of the robbery will go to you.&lt;br /&gt;
### For each 7 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;current&#039;&#039;&#039; Phase. If your prediction is correct, both you and the robber will gain 1 Crime Power.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Crime Power, you may &#039;&#039;&#039;increase or decrease your Crime Power by 1&#039;&#039;&#039; by spending &#039;&#039;N&#039;&#039;-1 coins.&lt;br /&gt;
#If you have 5 Time Beans, you may spend them to &#039;&#039;&#039;increase or decrease the Loop Instability by 1&#039;&#039;&#039;.&lt;br /&gt;
#If you have 3 Time Beans, you may spend them to &#039;&#039;&#039;Bean another player&#039;&#039;&#039;, preventing them from investigating any crimes you have committed until the end of the next Phase. The player beaned then gains 3 Time Beans.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Coins, where &#039;&#039;N&#039;&#039; is the absolute value of the Loop Instability, you may spend them to gain 1 Time Power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you are joining the game for the first time&#039;&#039;&#039;, add yourself to the Player list below with a starting &#039;&#039;&#039;Crime Power&#039;&#039;&#039; of &#039;&#039;&#039;6&#039;&#039;&#039; and &#039;&#039;&#039;Time Power&#039;&#039;&#039; of &#039;&#039;&#039;2&#039;&#039;&#039;, then follow the steps above.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
It is currently &#039;&#039;&#039;Phase IX&#039;&#039;&#039; of the &#039;&#039;&#039;Fifth Loop&#039;&#039;&#039;, and the current &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; is 2.&lt;br /&gt;
&lt;br /&gt;
== Active Goals ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Goal&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|Have more coins than each other player at the end of the Loop.&lt;br /&gt;
|3 tokens&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Orbs&lt;br /&gt;
!Privileges&lt;br /&gt;
!Nomicubes&lt;br /&gt;
!Coins&lt;br /&gt;
!Beans&lt;br /&gt;
!Crime Power&lt;br /&gt;
!Time Power&lt;br /&gt;
!Crimes&lt;br /&gt;
!Discoveries&lt;br /&gt;
|-&lt;br /&gt;
|4st&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|22&lt;br /&gt;
|12&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}}{{Crime|Robbery|V|Discovered}}&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}} (committed by 4st) {{Crime|Robbery|VIII|Discovered}} (committed by snail)&lt;br /&gt;
|-&lt;br /&gt;
|veganzombeh&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
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|-&lt;br /&gt;
|Rubrica&lt;br /&gt;
|4&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
|10&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|VIII|Undiscovered}} {{Crime|Beaning|VIII|Undiscovered}} (beaned 4st) {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}} {{Crime|Robbery|IX|Undiscovered}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rose&lt;br /&gt;
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|2&lt;br /&gt;
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|-&lt;br /&gt;
|Nameko&lt;br /&gt;
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|6&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|Random Internet Cat&lt;br /&gt;
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|8&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
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|-&lt;br /&gt;
|Trungle&lt;br /&gt;
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|Klink&lt;br /&gt;
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|snail&lt;br /&gt;
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|18&lt;br /&gt;
|8&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|VIII|Discovered}}&lt;br /&gt;
|{{Crime|Robbery|V|Discovered}} (committed by 4st)&lt;br /&gt;
|-&lt;br /&gt;
|Nyhilo&lt;br /&gt;
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|15&lt;br /&gt;
|8&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|IV|Undiscovered}}&lt;br /&gt;
|{{Crime|Robbery|IV|Discovered}}(Xenon)&lt;br /&gt;
|-&lt;br /&gt;
|nico_nico&lt;br /&gt;
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|Civae&lt;br /&gt;
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|Xenon dichloride&lt;br /&gt;
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|40&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|4&lt;br /&gt;
|{{Crime|Robbery|IV|Discovered}}{{Crime|Robbery|VI|Undiscovered}}{{Crime|Beaning|VII|Undiscovered}}{{Crime|Robbery|VIII|Undiscovered}}{{Crime|Beaning|IX|Undiscovered}}&lt;br /&gt;
|&lt;br /&gt;
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|TonyBrown148&lt;br /&gt;
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|5&lt;br /&gt;
|0&lt;br /&gt;
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|3&lt;br /&gt;
|{{Crime|Robbery|V|Discovered}}{{Crime|Robbery|IX|Undiscovered}}{{Crime|Robbery|IX|Undiscovered}}{{Crime|Beaning|IX|Undiscovered}}(beaned 4st)&lt;br /&gt;
|&lt;br /&gt;
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|sepia&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>2600:6C46:7900:1A2B:0:0:0:D6C</name></author>
	</entry>
	<entry>
		<id>https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6050</id>
		<title>Cycle 13/Gamestate</title>
		<link rel="alternate" type="text/html" href="https://infinite.nomic.space/wiki/index.php?title=Cycle_13/Gamestate&amp;diff=6050"/>
		<updated>2023-01-09T15:24:01Z</updated>

		<summary type="html">&lt;p&gt;2600:6C46:7900:1A2B:0:0:0:D6C: /* Players */ added self (sepia)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Gameplay ==&lt;br /&gt;
This section was last updated on &#039;&#039;&#039;2022-01-08&#039;&#039;&#039;. Check if any proposals have been marked as passed in #standard-proposals and #transtemporal-proposals. If any proposals have passed since then, have someone update this section and the date marked in bold here.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t want to read the rules? Here&#039;s the current basic gameplay, all actions are taken in #game-actions and can be done once per phase:&lt;br /&gt;
&lt;br /&gt;
# Check the &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; below. Grant yourself some Time Beans by stating that you do so and rolling 1d&#039;&#039;N&#039;&#039; where &#039;&#039;N&#039;&#039; is the instability.&lt;br /&gt;
# If you rolled a &#039;&#039;&#039;6&#039;&#039;&#039; two phases ago and nobody replied to your roll to state they discovered you, state that you grant yourself 1 &#039;&#039;&#039;Crime Power&#039;&#039;&#039; and increase your Crime Power on this page by 1.&lt;br /&gt;
# Find your &#039;&#039;&#039;Crime Power&#039;&#039;&#039; on the player list. Grant yourself some coins by stating you do so and rolling &#039;&#039;M&#039;&#039;d&#039;&#039;N&#039;&#039; coins where &#039;&#039;M&#039;&#039; is your Time Power and &#039;&#039;N&#039;&#039; is your Crime Power.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039;, you have perpetrated a &#039;&#039;&#039;robbery&#039;&#039;&#039;.&lt;br /&gt;
## If you rolled a &#039;&#039;&#039;1&#039;&#039;&#039;, check if anybody rolled a &#039;&#039;&#039;6 or greater&#039;&#039;&#039; the previous phase. If nobody has discovered a robbery yet, reply to one of the rolls that resulted in a 6 to let them know their crime has been discovered. You gain 6 coins and the perpetrator loses between 0 and 6 coins (you specify, but there&#039;s no reason not to take the maximum you can).&lt;br /&gt;
## Check the [[Cycle 13/Ruleset#Crimes|Crimes]] rule for specific details.&lt;br /&gt;
## Depending on the number of Coins you rolled, you may be able to &#039;&#039;&#039;make a prediction:&#039;&#039;&#039;&lt;br /&gt;
### For each 2 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;next&#039;&#039;&#039; Phase. If your prediction is correct, the spoils of the robbery will go to you.&lt;br /&gt;
### For each 7 rolled, you may predict a robbery that will occur in the &#039;&#039;&#039;current&#039;&#039;&#039; Phase. If your prediction is correct, both you and the robber will gain 1 Crime Power.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Crime Power, you may &#039;&#039;&#039;increase or decrease your Crime Power by 1&#039;&#039;&#039; by spending &#039;&#039;N&#039;&#039;-1 coins.&lt;br /&gt;
#If you have 5 Time Beans, you may spend them to &#039;&#039;&#039;increase or decrease the Loop Instability by 1&#039;&#039;&#039;.&lt;br /&gt;
#If you have 3 Time Beans, you may spend them to &#039;&#039;&#039;Bean another player&#039;&#039;&#039;, preventing them from investigating any crimes you have committed until the end of the next Phase.&lt;br /&gt;
#If you have &#039;&#039;N&#039;&#039; Coins, where &#039;&#039;N&#039;&#039; is the absolute value of the phase instability (yes, we know this doesn&#039;t exist and that this rule doesn&#039;t do anything right now), you may spend them to gain 1 Time Power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If you are joining the game for the first time&#039;&#039;&#039;, add yourself to the Player list below with a starting &#039;&#039;&#039;Crime Power&#039;&#039;&#039; of &#039;&#039;&#039;6&#039;&#039;&#039; and &#039;&#039;&#039;Time Power&#039;&#039;&#039; of &#039;&#039;&#039;2&#039;&#039;&#039;, then follow the steps above.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
It is currently &#039;&#039;&#039;Phase VIII&#039;&#039;&#039; of the &#039;&#039;&#039;Fifth Loop&#039;&#039;&#039;, and the current &#039;&#039;&#039;Loop Instability&#039;&#039;&#039; is 1.&lt;br /&gt;
&lt;br /&gt;
== Active Goals ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Goal&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|Have more coins than each other player at the end of the Loop.&lt;br /&gt;
|3 tokens&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Orbs&lt;br /&gt;
!Privileges&lt;br /&gt;
!Nomicubes&lt;br /&gt;
!Coins&lt;br /&gt;
!Beans&lt;br /&gt;
!Crime Power&lt;br /&gt;
!Time Power&lt;br /&gt;
!Crimes&lt;br /&gt;
!Discoveries&lt;br /&gt;
|-&lt;br /&gt;
|4st&lt;br /&gt;
|4&lt;br /&gt;
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|13&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}}{{Crime|Robbery|V|Discovered}}&lt;br /&gt;
|{{Crime|Robbery|III|Discovered}} (committed by 4st)&lt;br /&gt;
|-&lt;br /&gt;
|veganzombeh&lt;br /&gt;
|4&lt;br /&gt;
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|Rubrica&lt;br /&gt;
|4&lt;br /&gt;
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|9&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
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|{{Crime|Robbery|VIII|Undiscovered}}{{Crime|Beaning|VIII|Undiscovered}} (beaned 4st)&lt;br /&gt;
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|24&lt;br /&gt;
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|{{Crime|Robbery|V|Discovered}} (committed by 4st)&lt;br /&gt;
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|{{Crime|Robbery|IV|Undiscovered}}&lt;br /&gt;
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|Civae&lt;br /&gt;
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|violetdragonfire&lt;br /&gt;
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|finsook&lt;br /&gt;
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|nix&lt;br /&gt;
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|Xenon dichloride&lt;br /&gt;
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|14&lt;br /&gt;
|9&lt;br /&gt;
|10&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|IV|Discovered}}{{Crime|Robbery|VI|Undiscovered}}{{Crime|Beaning|VII|Undiscovered}}{{Crime|Robbery|VIII|Undiscovered}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|TonyBrown148&lt;br /&gt;
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|0&lt;br /&gt;
|2&lt;br /&gt;
|9&lt;br /&gt;
|2&lt;br /&gt;
|{{Crime|Robbery|V|Discovered}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sepia&lt;br /&gt;
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|3&lt;br /&gt;
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|7&lt;br /&gt;
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|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>2600:6C46:7900:1A2B:0:0:0:D6C</name></author>
	</entry>
</feed>