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FoolLime
Joined 12 May 2023
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what if instead of lots of complicated things with bad synergy going on there were 1-2 really well designed, easy to understand things that meshed well instead, huh? what then? chess hater (sorry) == rulesets ive made == === party game nomic === [[User:FoolLime/Partygamenomic]] first proposed for: cycle 15 accepted: cycle 15 === feudal nomic/class nomic === [[User:FoolLime/Feudalomic]] first proposed for: cycle 16 === Beurocanomic/forms nomic === [[User:FoolLime/forms]] first proposed for: cycle 16 === Dungeons Nomic === [[User:FoolLime/Dungeons]] yet to be proposed === Timeloop nomic two === [[User:FoolLime/timeloop]] yet to be proposed
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