Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Play
Join on Discord
Metaruleset
Current Cycle
Cycle Page
Cycle Ruleset
Gamestate Page
Community Garden
Cycle Page
Garden Ruleset
Garden Gamestate Page
Embassy
Embassy page
Embassy Ruleset
Infinite Nomic Wiki
Search
Search
Log in
Personal tools
Dark mode
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
User:4st/Boggleomic
User page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
User contributions
Logs
View user groups
Special pages
Page information
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Letters=== Each phase players may randomly select 5 consonants and 3 vowels by rolling 5d20 + 3d6 in #shuffling. (y is a vowel). After selecting 8 letters, a player may select 5 unique words by posting to #shuffling that can each be formed by a subset of those letters, and the words selected are then granted to that player. === Rulecrafting === Boggles are a kind of rule that have lower precedence than standard rules. Boggles otherwise have a higher precedence the older it is. Once a phase, a player may spend words in their possession to create a boggle containing the words spent by posting the proposed boggle to #boggles. A boggle is adopted if at least 3 players agree that it isn't nonsense by reacting :face_with_symbols_over_mouth:. A boggle must be adopted in the phase it was posted, or the subsequent phase. Otherwise, the boggle is failed, and the spent words are returned. Unless otherwise specified, punctuation inserted into boggles are free to insert, except for spaces. Spaces are automatically inserted between words spent, and are free, but cannot be inserted manually. Hypens are not allowed unless otherwise specified. Standard rules cannot be changed by the effect of boggles. === Winning === Once a player has won, they are encourage to craft boggles that end the cycle and otherwise secure their win. Other players are encourage to craft boggles that prevent the cycle from ending before they've won, and to craft boggles that take away already earned wins.
Summary:
Please note that all contributions to Infinite Nomic Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Infinite Nomic Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Toggle limited content width