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User:4st/Lots of Items Nomic
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== Items == Items are entities defined as such by the rules. Items have owners. When an item's owner cannot reasonably be determined using publicly available information, it is instead destroyed. === Targets === Targets are an item that specify an entity. === Effects === Effects are a kind of item which have an effect when combined. === Double === Double is an effect that causes the next combined action to happen twice. === Propose === Propose is an effect that allows the combiner to submit one proposal. === Take === Take is an effect that causes the combiner to transfer ownership of the entity specified by the next target, to themself. === Give === Give is an effect that creates the next combined item, and all items it owns, with their owners as the target. === Win === Win is an effect that causes the cycle to end, and the combiner to win the cycle, if and only if the combiner owns all other players. == Actions == Players can perform actions by posting to #game-actions. === Combine === A player can combine items in specific combinations by listing the items, in order, that they'd like to combine. Combining items destroys them. === Reown === A player can change the owner of items in their possession, or change the owner of items in their items possession, to themself or any item they own. === Create === A player can create one item from the below list per week, by fulfilling the requirement for doing so. {| class="wikitable" |+ !Item !Requirement |- |Target |Specify an Entity |- |Double |none |- |Propose |none |- |Give |none |- |Take |none |- |Win |none |} Target - specify an entity Double - no requirement Propose - no requirement Give - no requirement Take - no requirement Win - no requirement
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