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= Actions = == Select an Ingredient == Thrice each week, each player can randomly select from the following table of ingredients: {| class="wikitable" |+ Caption text |- ! Ingredient !! Special !! Effect |- | The Pantry || Yes || When this ingredient is selected, add a new non-special ingredient to the table, then add that to your inventory. |- | Boiling Water || No || This ingredient has 0 for all flavor components, however, after cooking, multiply each flavor components by 2. |} If the selected ingredient is special, it is used immediately, otherwise, it is created in the player's possession. === Adding new ingredients to the table === If The Pantry is selected, then that player, for every item on the below table, rolls d6-3 to select the ingredient's flavor profile. Then they name the ingredient, and put it into the ingredient table. {| class="wikitable" |+ Caption text |- ! Flavor Components |- | Sweetness |- | Saltiness |- | Savoriness |- | Sourness |- | Bitterness |- | Spiciness |} == Cooking == Once each week, each player can combine any number of ingredients into a dish. For each ingredient, add up the total for each flavor component, and create a new item with that flavor profile, and a name of their choosing. (Note that the same ingredients can be cooked in different ways.) == Eating == Once each week, each player can eat one item that has been cooked that they do not own. As you share that dish with that player, both players have their own flavor profile increased by that dish. == Winning == Once each week, if you have more than 100 in a category of your own flavor profile compared to another player, you can use that player as an ingredient in cooking (note: that player is not removed from the game). If there is at least one player that has eaten every other player, those players win.
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