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== Rounds with different time frames == One idea that i think would be super interesting to try out is either a nomic that is meant to progress extremely quickly or one that lasts only hours. === Long Round === [https://discord.com/channels/515560801394753537/518856008605499402/840038750541447199 original discussion] * Plant theme? Players get trees which grow 1 centimeter a week? * Can call it Round Infinity or something quirky like that. * Definitely intended to run in the background of every other round. === Short Round === [https://discord.com/channels/515560801394753537/518856008605499402/840293464506630144 original discussion] * Choose a range of hours between which everyone can participate * "10 hour round 10" is thematic but maybe impractical: still want it to be short enough that it can be played in one sitting * Mechanical ideas in case this is a hard sell: ** Definitely want win condition baked into the initial ruleset because we won't have time to create one and work towards it *** Furthermore, this should be a "most points at the end" condition so that the game can have a specified length ** Game can work on an hourly clock. i.e. proposals written in hour ''n'' are voted on in hour ''n''+1 ** Allow players to pick teams? Having people discuss the ruleset with small groups may lead to better strategizing and more importantly better scamming ** Release the ruleset and send the call for teams long before the round actually starts so that people have time to make plans
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