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=== Quacktion === The following actions are designated "Quacktions" and can be performed by posting intent to do so in #game-actions. Quacktions are performed through a duck in one's one possession. Each Quacktion has an associated cost. Upon performing a quacktion, the cost is deducted from the duck through which the attack was performed. Quacktions cannot be performed through ducks who do not have quacks equal to or greater than the cost of that attack. If a Quacktion requires targets, these must be specified in the same message as the action intent. {| class="wikitable" |+ Quacktions |- ! Name !! Cost !! Target !! Effect |- | Quack Attack || N Quacks, where N is positive and even || 1 Duck || The target loses N/2 quacks |- | Lay Egg || N Quacks, where N is positive || None || Roll a dN, and if the result is 10 or greater, the attacking duck gains 1 Egg. If that egg is used to create a duck via Hatch Egg, its parent will be the duck that performed this action. |- | Hatch Egg || 1 Egg, 5 Quacks || None || A new duck is created in the possession of the attacking duck's owner. |- | Divine Scrambler || N Quacks, where N is a positive multiple of 20 || Any one entity possessing at least one God Egg || N/20 God Eggs are transferred from the target to the attacking duck's player |- | Steal Duck || All quacks possessed by the target duck || One named duck belonging to the DUCK DUKE with more than ten Quacks || Possession of the target is transferred from the DUCK DUKE to the attacker. This attack may not be performed by Duck Royalty |- | Cannibalism || None || Any duck owned by the same player || The attacking duck gains ten quacks plus the target's amount of quacks. The target is removed from the game |- | Adopt || None || Any duck that does not have a parent and is owned by the same player || The attacking duck becomes the target's parent |- | Make Smoothie || 5 Quacks || None || Craft a Smoothie from Fruits as specified in the Fruit rule |}
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