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== Plant Growth == === General Growth === When the plant attempts to grow, any player may randomly select a weighted result from the General Growth Pool according to the current season. {| class="wikitable" |+ General Growth Pool ! rowspan="2" | Result !! colspan="3" | Entries |- !Growth !Harvest !Frost |- | Nothing Happens. || 5 |5 |5 |- | The trunk grows 1 centimeter. || 3 |2 |2 |- |The trunk sprouts 1 new leaf at its current height. |0 |1 |0 |- |The plant becomes eligible for a coronation roll today |4 |2 |2 |- |The plant becomes eligible for a development roll today. |1 |3 |1 |- |If the trunk has not grown a bud within 5 centimeters of its current height, the trunk grows a new bud at its current height. Otherwise, the trunk sprouts 1 new leaf at its current height. |2 |2 |0 |} === Photosynthesis === When the plant is eligible for photosynthesis, any player prompt the plant to photosynthesise by posting their intent to do so as a single message in #plant-actions. When a successful photosynthesis action is made, the plant enters a photosynthesis cycle, then may immediately attempt to grow 1d6 times. The duration of the photosynthesis cycle is measured in days, and can be determined using the following formula and rounding up to the nearest integer: (Total length of the plant in centimeters)/β(Total number of leaves on the plant) = Photosynthesis cycle duration A photosynthesis cycle will count down at the start of each day, regardless of what time it starts. When the photosynthesis cycle ends, the plant becomes eligible for photosynthesis again. === Development === When the plant is eligible for a development roll, any player may choose a bud and make a development roll for that bud by posting their intent to do so as a single message in #plant-actions. To make a development roll, roll 1d10 and add 1 to the result for every development roll that has been made for that bud previous to the current one. If the sum is 10 or more, the development roll succeeds. Regardless of the result, the plant stops being eligible for a development roll. When a development roll succeeds, any person can roll 1dN, where N is one plus the Nesting Level of the branch the chosen bud grew from. If the result of this roll is 1, the chosen bud becomes a branch, and its parent branch is the branch the chosen bud grew from. Otherwise, the chosen bud becomes a flower. === Coronation === If no branch is specified when performing this action, the specified branch is the 0th level branch of the plant (the trunk). When the plant becomes eligible for a coronation roll, any player may make a coronation roll on the specified branch. To make a coronation roll, randomly select a child branch among the direct children of the selected branch, then roll on the Coronation Pool for the selected child branch according to the current season. Regardless of the result, the plant stops being eligible for a coronation roll. {| class="wikitable" |+Coronation Pool ! rowspan="2" |Result ! colspan="3" |Entries |- !Growth !Harvest !Frost |- |The branch becomes eligible for a development roll today. |2 |1 |1 |- |The branch grows by 1 centimeter. |2 |1 |1 |- |The branch sprouts 1 new leaf at its current length. | 1 |2 |1 |- |If the branch has any sub branches, perform the Coronation action specifying this branch. Otherwise, the branch sprouts 1 new leaf at its current length |1 |1 |1 |- |If the branch has not grown a bud within 5 centimeters of its current height, the branch grows a new bud at its current height. Otherwise, the branch sprouts 1 new leaf at its current height. | 1 |2 |1 |}
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