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=== Chief of Police === Cop Car is a space feature. Initially, space 4 has this feature. The Cop Car has a health value, that initially starts at 200. The value is tracked in Gamestate on the wiki. If a player lands on a space with a Cop Car, they must, before their turn ends, choose one of the following options (otherwise the first option is taken * a. admit fault, moving to the jail space; * b. bribe the officer, losing 5 poents. Their turn ends immediately, and the Cop Car gains 5 health (not an option if the player has fewer than 5 poents); * c. fight the officer. The player rolls two six sided dice in a row, the first roll is the officer's roll and the second roll is the player's roll. If the player's roll is higher than the officers roll, the player gains 10 poents and the officer loses 10 health. If the player's roll is lower than the officers roll, they lose 10 poents and move to the jail space (not an option if the player has fewer than 10 poents); If a players action would cause the Cop Cars health to drop to zero or lower, the player gains 100 poents and the Cop Car ceases to be a space feature. If a player rolls a 4 on their turn while rolling for movement, then, after moving, the space that previously had the Cop Car feature loses that feature and the player's current space gains it.
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