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== Items == Once an item is used, it is removed from that player's possession. === Chips === Chips are fungible items. === Cards === Cards are items. Each card has a rank and a suit. Cards with the same rank and suit are fungible. The values in the suit and rank table below are the only possible suits and ranks for cards. Ranks of the same Archetype are sequential according to their ordering on the rank table; in particular, Ace is lower than 2, each number is lower than the number higher than it, 13 is lower than Unter Knave, and so on. Suits are sequential according to their ordering on the suit table. Cards belong to a tradition based on their suit: {| class="wikitable" |+ Traditions ! Suits !! Tradition |- | Hearts, Diamonds, Spades, Clubs || French |- | Swords, Cups, Coins, Clubs || Spanish |- | Leaves, Hearts, Bells, Acorns || German |- | Bells, Acorns, Roses, Shields || Swiss |- | Arcana || Special |} Cards belong to a color based on their suit: {| class="wikitable" |+ Colors ! Suits !! Color |- | Hearts, Diamonds, Roses || Red |- | Spades, Clubs, Swords || Black |- | Leaves, Acorns, Shields || Green |- | Coins, Bells, Cups || Gold |- | Arcana || Special |} To generate (draw) a card is to randomly choose a suit and rank by doing the following: # First, rolling a dN to determine the suit of the card, where N is the highest number associated with any suit in the Suits table below. The suit is the corresponding entry in that table. # Then, rolling a dN to determine the rank, where N is the 'Max' value listed in the Ranks table for the chosen suit's Archetype. The result is the corresponding entry in relevant column in the Ranks table below. {| class="wikitable" |+ Suits ! d13 !! Suit || Archetype |- | 1 || Leaves || Standard |- | 2 || Diamonds || Standard |- | 3 || Cups || Standard |- | 4 || Clubs || Standard |- | 5 || Acorns || Standard |- | 6 || Roses || Standard |- | 7 || Bells || Standard |- | 8 || Swords || Standard |- | 9 || Shields || Standard |- | 10 || Hearts || Standard |- | 11 || Coins || Standard |- | 12 || Spades || Standard |- | 13 || Arcana || Arcana |} {| class="wikitable" |+ Ranks ! Roll !! Standard !! Arcana |- | Max || 20 || 22 |- | 1 || Ace || The Fool |- | 2 || 2 || The Magician |- | 3|| 3 || The High Priestess |- | 4 || 4 || The Empress |- | 5 || 5 || The Emperor |- | 6 || 6 || The Hierophant |- | 7 || 7 || The Lovers |- | 8 || 8 || The Chariot |- | 9 || 9 || Justice |- | 10 || 10 || The Hermit |- | 11 || 11 || Wheel of Fortune |- | 12 || 12 || Strength |- | 13 || 13 || The Hanged Man |- | 14 || Unter Knave || Death |- | 15 || Ober Knave || Temperance |- | 16 || Knight || The Devil |- | 17 || Bishop || The Tower |- | 18 || Rook || The Star |- | 19 || Queen || The Moon |- | 20 || King || The Sun |- | 21 || - || Judgement |- | 22 || - || The World |} === Proposal-Makers === Proposal-makers are items. Proposal-makers of the same kind are fungible. {| class="wikitable" ! Proposal-Maker !! Effect |- | Standard Proposal-Maker || Allows the player to make one standard proposal. If the proposal is retracted before its voting period starts, this item is returned to the player's possession. |} === Trung === :Players may "trade in" their Trungs by saying they do so in #game-actions, specifying one of the trades with a non-null price below. When they do so, the Trungs are removed from their possession and the specified item is created in their possession. The Star Price is either a positive integer or "null". At the beginning of each Sunday, it is set to null. If it is not Sunday and if the Star Price is null, any player can generate it in #game-actions by rolling 1d6. The Star Price is the result of that roll plus 4. :* [Star Price] Trungs for 1 Gold Star :* 2 Trungs for 1 Standard Proposal Maker === Gold Star === Gold Stars are items that cannot be traded.
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