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=== Enemy: Rot Bird === Weight: 1 If a Rot Bird would be generated on a dungeon level one, a Minotaur is generated instead. A Rot Bird has two actions. This occurs at the end of a period, after all player actions have occurred. A Rot Bird’s action is decided from one of the following; ====== Hunt ====== ====== Ruin ====== ====== Move ====== If a Rot Bird is perpendicular to a player on the Hex grid and there is not a Stone Wall hex or a Steel Wall hex between the player and the Rot Bird, it will Hunt by moving one hex towards that player. If multiple players fill this criteria, it selects the closest player. If multiple players fufill this criteria, it selects a random player who does so. If a Rot Bird does not Hunt, there is a one in six Chance it will Ruin. When a Rot Bird Ruins, all Hexes adjacent to it excluding Pool hexes, Steel Wall hexes, Pit hexes and the centre hex are replaced with Blank hexes. The above listed hexes are unaffected. Any player who is on a hex that is affected by Ruin is removed from the dungeon level and appears on the centre hex of dungeon level one. Everything in their Pocket is destroyed. Otherwise, the Rot Bird moves one hex in a random direction. If a Rot Bird would move onto a Stone Wall hex, Steel Wall hex or the centre hex of a dungeon level, it instead does not move, and it’s action ends early. When a player is on the same hex as a Rot Bird, they are removed from that level, and appear on the centre hex of level one. Everything in their Pocket is destroyed.
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