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== Hex functions == === Blank === A player can move to a Blank tile they are adjacent to as a movement or action. === Stone Wall === Players cannot move onto a Stone Wall hex. === Pool === A player cannot move onto a Pool Hex. === Chest === A player can move onto a Chest hex as an action. When they do so, they roll on the loot table three times, and add the results to their Pockets. When this happens, at the end of the round the Chest hex becomes a Blank hex, meaning multiple players may use the same chest hex in a round. === Enemy === When an Enemy hex is generated, a creature from the Enemy table is generated on that hex. It is otherwise a Blank hex. === Pit === A player can move onto a Pit hex as an action. When they do so, they are removed from the dungeon level and placed on the centre hex of the next dungeon level (if a player is on a Pit hex on level one, they are removed from level one and appear on the centre hex of level two, which is generated if it has not already been). === Rope === A player can move onto a Rope hex as an action. When they do so, they can optionally be removed from the dungeon level theyโre on and appear on any hex they are permitted to be on (Blank, Rope and Chest) on the above dungeon level adjacent to a Pit on that level (if a player is on a rope hex on level three, they can move to a permitted hex on level two adjacent to any Pit). If they are on level one, the Rope instead lets them escape the dungeon.
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