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==Locations== A location is an entity with a location tile, name, description, coordinates, and one or more tags. A location is a tile that contains an illustration depicting a location. A location card is a card that contains the description of a location. A location card's header is "Location:" followed by the name of the location and its coordinates. ===Location Sheets=== A location tile is a tile that contains an illustration depicting a place. A location card is a card that contains all the properties of a location as defined by the rules, except for its location tile and its tags. A location card's header consists of "Location:" followed by the name of the location and its coordinates. ===World Map=== The World map is a map of the tiles of all existing locations, arranged according to their coordinates. Locations are adjacent if their tiles are adjacent in the World Map. When a location suggestion is fulfilled, it is added to the world map by sending its location tile and location card as a pair to #world-map. This submission should be paired with a textual transcription of the Header of the location for easy searching. ===New Locations=== Players can suggest a location by submitting a new location tile or location card in #new-locations. Players can create a location through one of two methods: * By submitting a new location card in reply to an unfulfilled location tile suggestion. * By submitting a new location tile in reply to an unfulfilled location card suggestion. The location is created with the referenced location tile and the required information indicated in the card, if otherwise permitted. When the location is successfully created, the suggestion is fulfilled. ====Creation Constrains==== A location cannot be created from a location suggestion older than one week. ====Position Constrains==== When a new location is created, it must be adjacent to at least one existing location, and cannot be placed in the same position as an existing location. However, if there are no existing locations, the new location may be placed at (0, 0), and must be named "Apeiros Village." The creation of this location is deferred until it has five of the same reaction on its location card submission message, and is still otherwise permitted. ===Terrain Tags=== Terrain tags (or simply "tags") are properties described as such by the rules. When a rule describes a tag, it should include a non-binding note for what the tag should be used for in other rules. Special tags may not be assigned to a location while fulfilling a location suggestion. ====Tag Families==== When the rules describe that two or more tags from a tag family, then no location may have more than one tag that is a part of that family. If an action would cause a location to have more than one tag that is a part of a particular tag family, then that action fails. ===Located Entities=== If an entity is described by the rules as located, then that entity is associated with a location. It is said to be "at" or "in" its associated location. When an entity moves to Location A, its associated location becomes A. Players are located entities. Players can move to any location adjacent to their current location by sending a card or message to #map-actions. The initial location for all players is the location at (0, 0). === Terraforming === Once per phase, a player may terraform the location they are at by announcement to map-actions , if two or more Nomsters of the type that matches the "Primary Location Type" tag of that location are at that location, and at least one of those Nomsters is on that player's team. If a location doesn't have a tag of family "Primary Location Type", this action fails. The player must specify one of the following tag families, and also must specify a tag from that family, or instead specify "Random". (thus a family and (tag or random) must be chosen) The families are: "Population Level" Once that announcement has at least 3 π§ reactions, and the nomsters have not left the location, the terraforming is complete. and the location has that tag added. If the player specifies "Random", since it is not referring to a tag, any player can (once) randomly choose one of the valid tags from the specified family and add that tag, instead. If the tag is added successfully, the player who terraformed gets 5 Gooderhose points. ==== Surveying ==== Once per phase, a player may survey the location they are at by announcement to #map-actions. The player must specify one of the following tag families, and also must specify a tag from that family, or instead specify "Random". (thus a family and (tag or random) must be chosen) The families available to specify are: "Primary Location Type" Once that announcement has at least 3 reactions, and the player has not left the location, the surveying is complete. and the location has that tag added. If the player specifies "Random", since it is not referring to a tag, any player can (once) randomly choose one of the valid tags from the specified family and add that tag, instead. If the tag is added successfully, the player who surveyed gets 2 Gooderhose points.
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