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== Section 3: Emergency Cases == Infinite Nomic is a place to safely experiment with the game design of Nomic and Nomic-like games. In the course of these tests, errors will be found in the ruleset of the cycle and players will take advantage of unintended consequences of gamestate changes. Such behavior is, in fact, encouraged as it aligns with the goals set out in this Metaruleset. In the case, however, that the players decide that future play is impossible or impractical due to unbalancing, that there is any other threat to the game or its democratic governance under the metaruleset, or that any other exigent circumstance warrants it, state of emergency can be declared (provided no state of emergency is ongoing). In order for this to happen, two players who have the Moderator role must agree that the situation is deserving of being a state of emergency. When the game is in a state of emergency, any player can submit a special type of metaproposal called an emergency proposal. Emergency proposals function in a similar manner to normal metaproposals, but have the following differences: * the voting period of emergency proposals lasts 24 hours, and * emergency proposals can cause any arbitrary change to the gamestate. Emergency proposals should function only to revert the game to a playable state and fix any problems that players may have faced unmet obligations during the state of emergency, if there are any. The state of emergency ends when two players who have the Moderator role agree that the issues that caused the game to enter a state of emergency have been resolved.
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