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===Dice rolls as Standardized Variability=== Should the need for variability arise, a player, rule, or any other game effect can call for a "dice roll" to determine the outcome using Beldum-Bot#8256's //rng command. Three variables must be provided for a diceroll: X (Goal number) Y (Minimum number) Z (Maximum number) The command for a dice roll is //rng Y,Z where Y and Z are replaced with the variables mentioned above. The value of the result can be changed by any rule or game effect that specifically says it changes the value of the result. If the value of X is the letter "N", the value of the result is the final value of the dice roll. If the value of X is a number, and the value of the result meets or exceeds it, the dice roll is a "Pass", otherwise it is considered to be a "Fail". Rules may also specify other results outside of, or in addition to, "Pass" and "Fail", or include clauses that override specific results.
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