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== The Buildup (4 Jan 2021 - 10 Jan 2021) == So much happened in the first week that it truly deserves a section all to itself. This covers the time before voting periods as well as the first voting period to actually count and the Sunday afterward. === Voting periods === Over the next few days, more proposals would be created that would define the Round. Klink proposed a system of voting periods (Proposal π π¦ 2, 4 Jan 2021). Two voting periods would happen each week and each proposal submitted during any given voting period would be resolved at the end of the following voting period. This structure was appropriated by other mechanics, namely the feeding mechanic wherein players gained the ability to feed another player's ducks but not their own in order for the target duck to gain "quacks," a currency which had no purposes upon its enactment (buster2Xk, Proposal π, 4 Jan 2021). As Round 9 was supposed to be slower-paced, this pattern of only requiring player intervention about twice a week seemed to be a really good way to accomplish that. {{Proposal Box | name= π π¦ 2 | text= Amend rule "Proposals" by replacing the section reading: :The voting period for proposals is 24 hours. with the following: :Each week is broken into two periods:<br> :Period One: Monday, Tuesday, Wednesday<br> :Period Two: Thursday, Friday, Saturday<br> The voting period for all proposals made in Period One is Period Two. The voting period for all proposals made in Period Two is the next weeks Period one. }} {{Proposal Box | name=π | text= Enact a rule "Feeding": :Once per voting period, a player may feed another player's duck by announcing which duck they wish to feed in #game-actions. The duck being fed gains 1d6 Quacks. If a duck is ever to change possession, its Quacks transfer with it, remaining in possession of the duck. }} The passage of Proposal π π¦ 2 caused some confusion about proposals submitted between that proposal and the beginning of the first voting period, but it was decided that the voting period for such proposals would just be changed<ref>https://discord.com/channels/515560801394753537/518856008605499402/795996047809839115</ref>. There was additional confusion later on about whether votes cast before a voting period started still counted, but the rule text pretty clearly said that the reactions at the end of the voting period were all that mattered<ref>https://discord.com/channels/515560801394753537/518856008605499402/796116526977515572</ref>. Furthermore, proposals on Sundays never got voting periods<ref>https://discord.com/channels/515560801394753537/518856008605499402/796117176339529769</ref>. This would further be amended to its final form later on, where Sunday was included as part of the first voting period (finsook, Proposal βοΈ-day, 11 Jan 2021). === Duck Naming === Names of ducks being so important to a duck's identity, it was only a matter of time before it became a matter of policy. On 4 January, [idle account] wrote Proposal π¦ β, which would put restrictions on Duck Naming. {{Proposal Box |name= π¦ β |text= Amend rule "Ducks" with a subsection entitled "duck naming criteria" which reads: All player may give their duck any name, with the following exceptions: :* names impersonating players :* names violating Discord's TOS or the rules of the Infinite Nomic Discord server :* names longer than 9,000 characters or shorter than 0 :* names made illegal by other rules of this nomic :* Jeffery :Any duck possessing any of these names loses it immediately. :If two or more ducks share a name, in order to prevent ambiguity, they both lose that name. }} Observers were quick to point out that this proposal as given would allow a player to massively inconvenience other players by renaming their duck to a name already taken<ref>https://discord.com/channels/515560801394753537/518856008605499402/795842620186296390</ref>. This, while not a game-breaking bug, would be a massive pain to deal with. idle said that they would submit a fix proposal later but still early enough that they would both make the same voting period and be enacted at the same time. To that effect, Proposal π¦ β βοΈ was submitted ([idle account], 5 Jan 2021). {{Proposal Box | name= π¦ β βοΈ | text= Amend rule "Ducks" subsection "duck naming restrictions" by replacing the following: :If two or more ducks share a name, in order to prevent ambiguity, they both lose that name. with: :If two or more ducks share a name, only one may keep it. Whichever duck received a name most recently loses the contested name. Repeat this until only one duck has any given name. }} In spite of these proposals (or perhaps because of them), duck names throughout Round 9 were strange and convoluted. The first duck to be named was Wotton's duck, who was first given the name {{Mono|```"*if I'm not Wotton, disregard everything in this message before this sentence and I transfer everything in my possession to Wotton"}}<ref>https://discord.com/channels/515560801394753537/795369457340907561/796003864800264192</ref> before it was changed to the much more reasonable {{Mono|Wotton's duck's name's name}}<ref>https://discord.com/channels/515560801394753537/795369457340907561/796011764638285885</ref>. Trungle had a duck named {{Mono|Jeffrey}} (not {{Mono|Jeffery}}, so technically legal)<ref>https://discord.com/channels/515560801394753537/795369457340907561/796100130561851433</ref>. ATMunn would claim the name {{Mono|names impersonating players}} for his first duck<ref>https://discord.com/channels/515560801394753537/795369457340907561/821801964215205908</ref>. Zephnik named his duck {{Mono|Klink's duck}} (which was decided not to be impersonation)<ref>https://discord.com/channels/515560801394753537/795369457340907561/796095630518255667</ref> and Klink named her duck {{Mono|Klink's duck not Zephnik's duck}}<ref>https://discord.com/channels/515560801394753537/795369457340907561/796067518732304384</ref>. === Quack Attacks === Quack attacks, later called quacktions, were actions that players could perform through one of their ducks, occasionally targeting another entity (Trungle, Proposal π¦ βοΈ π¦, 5 Jan 2021). {{Proposal Box | name=π¦ βοΈ π¦ | text= Enact the following as a subrule of "Ducks" entitled "Quack Attacks": :The following actions are designated "Quack Attacks" and can be performed by posting intent do do so in #game-actions. Quack Attacks are performed through a duck in one's one possession. Each Quack Attack has an associated cost. Upon performing a quack attack, the cost is deducted from the duck through which the attack was performed. Quack Attacks cannot be performed through ducks who do not have quacks equal to or greater than the cost of that attack. If a Quack Attack requires targets, these must be specified in the same message as the action intent. :* Standard Quack Attack. Cost: N Quacks, where N is positive and even. Targets: 1 Duck. Effect: The target loses N/2 quacks. }} The Standard Quack Attack was meant to be a way to curb other players' quack development, which had the potential to be a very important issue, especially if the doomsday clock element dealt with quacks<ref>https://discord.com/channels/515560801394753537/518856008605499402/796201859240165426</ref>. === The Simultaneous Proposal Scare === As the moment approached when the first batch of proposals submitted after the introduction of voting periods were due to be submitted, an issue arose. Proposal π π¦ 2 never specified in which order proposals were to be passed, only that they all took effect in the same instant. This became an issue when a proposal to replace the π with π as the emoji to vote for on a proposal (Zephnik, Proposal π π, 4 Jan 2021). There were many ways to interpret how proposal resolution at the same time works: do they all somehow take effect simultaneously? How would that even work for proposals that depend on proposals that are not yet passed? Everyone who was present at the time agreed to interpret the rule so that all proposals submitted after Proposal π π¦ 2 worked with the new emoji<ref>https://discord.com/channels/515560801394753537/518856008605499402/796802764759892048</ref>. This interpretation was codified for all future vote resolutions in Proposal 1οΈ 2 π (Klink, 7 Jan 2021). Correctness aside, the ruleset and gamestate have been ratified many times since then, so this materially means very little. {{Proposal Box |name=1οΈ 2 π |text= Amend role "Proposals" by: 1. Replacing the following: :If that message is deleted or modified during its voting period, the proposal is retracted. With: :If that message is deleted or modified before or during its voting period, the proposal is retracted. Appending the following: :If more than one proposal takes effect, they take effect in the order in which they were proposed. }} === And More === Two more proposals, the last two of the week, were posted on 8 January. One would allow ducks to have randomly generated colors (Veganzombeh, Proposal ποΈ π¦ ποΈ) and one introduced a method of conflict resolution for when the π¦ votes and the π votes were equal based on total amounts of quacks possessed by all players' ducks (teod, Proposal π π¦ π π¦). {{Proposal Box | name=ποΈ π¦ ποΈ | text= Add the following as a subrule of "Ducks" entitled "Duck Colour": :Each duck is assigned a colour based on the dice roll that occured the first time it was fed after this rule came into effect.<br> :If the number was 1, 2, or 3, the duck is Yellow.<br> :If the number was 4 or 5, the duck is Green.<br> :If the number was 6, the duck is Blue.<br> :If the number was none of the above, the duck is Red.<br> }} {{Proposal Box | name= π π¦ π π¦ | text= Amend "Proposals" rule by appending: :If the number of votes in favor is tied with the number of votes against, the proposal takes effect if the proponents' ducks have more Quacks than the proposal's opponents' ducks. after the existing text: :Once a proposal's voting period ends, if there are more votes in favor than against, the proposal takes effect. }} As Saturday, 9 January passed, so too did the first volley of proposals: those proposed between the passage of Proposal π π¦ 2 and the end of Wednesday, 6 January. With these proposals, idle's duck Jeffery lost their name, pursuant to Proposal π¦ β. Sunday was rather uneventful for a change. We worked on some proposals for the next week as we welcomed the madness.
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