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User:S4/Cycle16 Proposal Knucklebones
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=== Turn === To rule '''Knucklebones''' add a subrule '''Turn''' with the following content: <blockquote> On a participant's turn they must roll 1d6 and choose a column of their matrix to insert the rolled dice (specifically its value) in. The row a dice is inserted in has no relevance to the game. Each matrix cell may only contain exactly zero or one dice. Once they have inserted their dice they must notify their opponent to take their turn. If 24 hours have passed since the notification of a participant to take their turn, they automatically forfeit and the their opponent wins this game of Knucklebones. If a participant inserts a dice into a column and the corresponding (as signified by the column number) column of their opponent's matrix contains one or multiple dice of the same value as the newly inserted dice, all dice of that value in the opponent's column are destroyed and removed from the field. </blockquote>
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