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=== Quack Attacks === Quack attacks, later called quacktions, were actions that players could perform through one of their ducks, occasionally targeting another entity (Trungle, Proposal π¦ βοΈ π¦, 5 Jan 2021). {{Proposal Box | name=π¦ βοΈ π¦ | text= Enact the following as a subrule of "Ducks" entitled "Quack Attacks": :The following actions are designated "Quack Attacks" and can be performed by posting intent do do so in #game-actions. Quack Attacks are performed through a duck in one's one possession. Each Quack Attack has an associated cost. Upon performing a quack attack, the cost is deducted from the duck through which the attack was performed. Quack Attacks cannot be performed through ducks who do not have quacks equal to or greater than the cost of that attack. If a Quack Attack requires targets, these must be specified in the same message as the action intent. :* Standard Quack Attack. Cost: N Quacks, where N is positive and even. Targets: 1 Duck. Effect: The target loses N/2 quacks. }} The Standard Quack Attack was meant to be a way to curb other players' quack development, which had the potential to be a very important issue, especially if the doomsday clock element dealt with quacks<ref>https://discord.com/channels/515560801394753537/518856008605499402/796201859240165426</ref>.
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