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=== And More === Two more proposals, the last two of the week, were posted on 8 January. One would allow ducks to have randomly generated colors (Veganzombeh, Proposal ποΈ π¦ ποΈ) and one introduced a method of conflict resolution for when the π¦ votes and the π votes were equal based on total amounts of quacks possessed by all players' ducks (teod, Proposal π π¦ π π¦). {{Proposal Box | name=ποΈ π¦ ποΈ | text= Add the following as a subrule of "Ducks" entitled "Duck Colour": :Each duck is assigned a colour based on the dice roll that occured the first time it was fed after this rule came into effect.<br> :If the number was 1, 2, or 3, the duck is Yellow.<br> :If the number was 4 or 5, the duck is Green.<br> :If the number was 6, the duck is Blue.<br> :If the number was none of the above, the duck is Red.<br> }} {{Proposal Box | name= π π¦ π π¦ | text= Amend "Proposals" rule by appending: :If the number of votes in favor is tied with the number of votes against, the proposal takes effect if the proponents' ducks have more Quacks than the proposal's opponents' ducks. after the existing text: :Once a proposal's voting period ends, if there are more votes in favor than against, the proposal takes effect. }} As Saturday, 9 January passed, so too did the first volley of proposals: those proposed between the passage of Proposal π π¦ 2 and the end of Wednesday, 6 January. With these proposals, idle's duck Jeffery lost their name, pursuant to Proposal π¦ β. Sunday was rather uneventful for a change. We worked on some proposals for the next week as we welcomed the madness.
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