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==Nomimons== Nomimons are items that may be owned by a player. Each Nomimon has a Species and a Level, which is initially 1. ==Species and the Nomidex== The Nomidex is a list of all Species of Nomimon. Each Species has a Name, Attack and Health stat. ==Actions== Each week every player may take one Weekly Action. Whenever a player wins a Battle, they may take one Celebratory Action. ==Battles== Challenging another player to a battle is a Weekly Action. When a challenge is made, each player selects one of their Nomimons and generates a random numbers between 0 and their Nomimoms Attack stat. A V value is calculated by subtracting the randomly generated number from the opposing Nomimon's health. The winner is the Nomimon with the lowest V value. Whenever a Nomimon wins a Battle, that Nomimon's Level increases by 1. ==Catching== Catching a Nomimon is a Weekly Action. A player performing this action must generate a random number up to the total number of Nomimon Species in the Nomidex. They then gain a Nomimon of the Species at that index. ==Engineering== Engineering a new Nomimon Species is a Celebratory Action. The player performing this action creates a new Nomimon Species and appends it to the end of the Nomidex. They must select a unique name and brief description for the new Species and randomly generate a Health and Attack stat between 3 and 10. ==Victory== The first player to own one or more Nomimon of each Species, while more than 20 Species exist, may declare that they have "caught 'em all", causing them to win the game. == Etc == Insert standard proposals and trading rules.
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