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User:Xenon dichloride/Dice Nomic
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Everything is dice-ided... It's decided by dice rolls. Okay not ''everything'' don't leave yet!!! == Dice == Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set. Dice in this set can be traded, with their stickers intact. A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so. A numbered sticker can only be added to a dice of greater or equal size than the sticker's number. == Rolling == Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers. == Point Capacity == Players have a point capacity, which they cannot have more points than at any time. This is thrice the number of faces on their largest die. == Winning == The first player to have at least 100 points wins the cycle. = Should this go in the initial rules or should it be proposed idk = == Shop == Players can purchase new dice and stickers to replace the faces of their dice using points from the shop. The Shop contains the following: * Random number sticker (1 - 6) - 2 points * Random number sticker (1 - 20) - 8 points * Random number sticker (10 - 20) - 16 points * Reroll sticker (Select a die of equal size to reroll) - 6 points * Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points * d2 - 2 points * d4 - 5 points * d6 - 8 points * d8 - 12 points * d12 - 20 points * d16 - 32 points * d20 - 50 points == Dice Power == Each die has an associated Dice Power (DP), calculated from the sum of the values on each of the faces divided by the number of faces (size). A sticker with alternative (non-number) effects is excluded from this calculation and the die is counted as having 1 fewer face for each of these. == Ascending == A player can select a die to ascend if it has a DP greater than 80% of it's size. This replaces the die with a standard die (no stickers) of triple size. == Voting == For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added.
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