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	<id>https://infinite.nomic.space/index.php?action=history&amp;feed=atom&amp;title=User%3AMagnitech%2FTetromic</id>
	<title>User:Magnitech/Tetromic - Revision history</title>
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	<updated>2026-05-04T21:46:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://infinite.nomic.space/wiki/index.php?title=User:Magnitech/Tetromic&amp;diff=7141&amp;oldid=prev</id>
		<title>Magnitech: Started it</title>
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		<updated>2024-04-20T04:39:17Z</updated>

		<summary type="html">&lt;p&gt;Started it&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Boards ==&lt;br /&gt;
All players have a board. A board is a grid that is 10 nodes tall by 6 nodes wide. Each node on a board has a coordinate. The coordinate of a node is represented by (x,y), where x is the x coordinate of the node (with the leftmost column being 0, and each node to the right increasing by 1), and y being the y coordinate of the node (with the bottom row being 0, and each node above increasing by 1).&lt;br /&gt;
&lt;br /&gt;
Each node on a board can either be on or off. If a node has a unit on it, it is considered to be on. If a node does not have a unit on it, it is considered to be off.&lt;br /&gt;
&lt;br /&gt;
== Pieces ==&lt;br /&gt;
Units are unit shapes which can cover one node on a board. Pieces are shapes formed by sets of units. A piece can either be possessed by a player, or on a player’s board. Once per phase, a player may gain the number of random pieces equal to their level. Players on level 0 may gain 1 piece. &lt;br /&gt;
&lt;br /&gt;
A player may play any piece they are in possession of by announcing the piece they are playing, along with where on their board they are playing it. A piece may be played if it only covers nodes which are off, and all of its units are within the bounds of the board. When a player plays a piece, they may flip or rotate it any way.&lt;br /&gt;
&lt;br /&gt;
The pieces are defined in the following table.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Line&lt;br /&gt;
|Four units in a row&lt;br /&gt;
|-&lt;br /&gt;
|Square&lt;br /&gt;
|A 2x2 square of units&lt;br /&gt;
|-&lt;br /&gt;
|L&lt;br /&gt;
|Three units in a row with a fourth one off the side of an end&lt;br /&gt;
|-&lt;br /&gt;
|S&lt;br /&gt;
|A 3x2 rectangle with two opposite corner units removed.&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Three units in a row with a fourth one off the side of the middle unit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
When the entirety of a row of a players board is on, all units on that row are removed, and they gain 1 point.&lt;br /&gt;
&lt;br /&gt;
All players start at level 0. To level up to the next level, a player must get the number of points of the level they are leveling to. When they reach a new level, their points are reset to 0.&lt;br /&gt;
&lt;br /&gt;
== Winning ==&lt;br /&gt;
When a player reaches level 10, they win the cycle. Then the cycle ends.&lt;/div&gt;</summary>
		<author><name>Magnitech</name></author>
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