Cycle 11/Ruleset: Difference between revisions
miraheze>Nyhilo Proposal 😠 |
→$ACT: Actions: The proposal that added gamestate claiming |
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If a rule defining a game action does not specify a channel it can be performed in, it can be performed in #game-actions. If the channel specified by the rule does not exist, that game action may be performed in #game-actions as long as the message includes an unambiguous designation that it is intended to be a game action. | If a rule defining a game action does not specify a channel it can be performed in, it can be performed in #game-actions. If the channel specified by the rule does not exist, that game action may be performed in #game-actions as long as the message includes an unambiguous designation that it is intended to be a game action. | ||
Players | Players are considered reputable if they have continuously been a player for the previous seven days or if they have continuously been a player from a time that was within 3 days of the round starting. | ||
Players | Whenever a player performs an action that would modify the gamestate, the result of that action must be "claimed" before it is considered valid. To claim the outcome of a valid action, a reasonable effort must be made to track the outcome of the action in the generally-agreed-upon applicable location. Players should take responsibility by making their own claims on their actions, but a claim for a player's action can be made by any reasonable party (such as other players) that is capable of tracking gamestate modifications. | ||
If the outcome of a non-proposal action is not claimed within 24 hours after the phase in which the outcome would take place, the action is invalidated. If the rewards of a proposal coming into effect are not claimed within that time, then they are destroyed. | |||
== $TRAD: Trade == | == $TRAD: Trade == | ||