Cycle 13/Ruleset Draft: Difference between revisions

miraheze>Randomnetcat
Rewrite reward/goal selection and a
miraheze>CodeTriangle
Items: import item actions
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== Items ==
== Items ==
Items are entities that players can have in their inventory. Items are to be tracked publicly (preferably by the owner) when created, obtained, transferred, received, destroyed... etc.
Items are entities described as such by the rules. Items are always owned by exactly one entity, and they cannot be owned by any entity that the rules do not allow to own that item. By default, only players may own items. When an item's owner cannot reasonably be determined using publicly available information, it is instead destroyed.
 
For an entity to gain an item is for that item to be created in that entity's possession. To grant an entity an item is to create it in that entity's possession.
 
For an entity to lose an item is for that item to be destroyed from that entity's possession. To revoke an item from an entity is to destroy it from that entity's possession.


== Orbs ==
== Orbs ==