User:Klinkplink/Shareholder Nomic: Difference between revisions

miraheze>Klinkplink
$SHR: Rule Shares: clarifying that the most recent owner gets the rewards not the creator
m 26 revisions imported: Import Miraheze archive 2022-10-29
 
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== $ITEM: Items ==
== $ITEM: Items ==


Items are entities described as such by the rules. Items are always owned by exactly one entity, and they cannot be owned by any entity that the rules do not allow to own that item. Unless another rule states otherwise, players may own all types of item. When an item's owner would otherwise be indeterminate it is instead destroyed.
Items are entities described as such by the rules. Items are always owned by exactly one entity, and they cannot be owned by any entity that the rules do not allow to own that item. Unless another rule states otherwise, players may own items. When an item's owner cannot reasonably be determined using publicly available information, it is instead transferred to the Bureau of Business.


== $SHR: Rule Shares ==
== $SHR: Rule Shares ==
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Any reputable player may make an Urgent Class proposal. Urgent proposals should only be used to correct the game to its intended state and to maintain playability.  
Any reputable player may make an Urgent Class proposal. Urgent proposals should only be used to correct the game to its intended state and to maintain playability.  


== $STND: Standard Proposals ==
== $STND: Standard Class Proposals ==


The voting period for a standard proposal is the phase that started after the proposal was submitted. A standard proposal is popular if it has more votes in favor than votes against. A player cannot create a standard proposal if they have already created four proposals in that week or if they already own two proposals.
The voting period for a standard proposal is the phase that started after the proposal was submitted. A standard proposal is popular if it has more votes in favor than votes against. A player cannot create a standard proposal if they have already created four proposals in that week or if they already own two proposals.
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== $BOB: Bureau of Business ==
== $BOB: Bureau of Business ==


There is an entity called the Bureau of Business which can own Shares and Proposals. When a Proposal or Share would otherwise lack an owner, it is transferred to the Bureau of Business instead of being destroyed. The Bureau of Business begins the game owning 30 shares of $BOB and 20 Shares each of all other initial rules. Players can trade with the Bureau of Business at the following rates by stating they do so in #bureau-of-business:
There is an entity called the Bureau of Business which can own Items and Proposals. When a Proposal or Item would otherwise lack an owner, it is transferred to the Bureau of Business instead of being destroyed. The Bureau of Business begins the game owning 30 shares of $BOB and 20 Shares each of all other initial rules. Players can trade with the Bureau of Business at the following rates by stating they do so in #bureau-of-business:
:* Pay 2 shares of any rule to receive any 1 share owned by the Bureau of Business.
:* Pay 2 shares of any rule to receive any 1 share owned by the Bureau of Business.
:* Pay 1 share of $BOB to receive any 1 non $BOB share owned by the Bureau of Business.  
:* Pay 1 share of $BOB to receive any 1 non $BOB share owned by the Bureau of Business.  


One per week a player can gain 3 Shares of the Bureau of Business by stating they do so in #bureau-of-business
Once per phase a player can gain 3 Shares of the Bureau of Business by stating they do so in #bureau-of-business