User:UnderSampled/CaretakersProposal: Difference between revisions
miraheze>UnderSampled Upgrade fertilizing / Composting action. |
RandomNetCat (talk | contribs) m 7 revisions imported: Import Miraheze archive 2022-10-29 |
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- Pollinating flowers | - Pollinating flowers | ||
Under the rule | Under the rule Actions, add a new sub-rule called Shrinking with the following text: | ||
Caretakers are very small. | Caretakers are very small. To become a Caretaker, any Gardener can shrink to the size of a caretaker by posting their intent to do so as a single message in #plant-actions. When they do so, they shrink down to a hundredth their size (generally somewhere around 1.75cm tall) before they can do anything else. If a Gardener shrinks to the size of a Caretaker, they become a Caretaker. If a player becomes a Caretaker and is not already the size of a caretaker, they will shrink to the size of a Caretaker before any other action is performed. | ||
Because of their small size, Caretakers become fatigued very easily for even simple actions. If they are fatigued, a Caretaker is unable to do any action and must rest. Should they cease to be Caretakers, players return to the size they were before they became Caretakers. | |||
Under the rule Actions, add a new sub-rule called Climbing with the following text: | Under the rule Actions, add a new sub-rule called Climbing with the following text: | ||
Any Caretaker can climb to a specific location on the plant by posting their intent to do so as a single message in #plant-actions. If no location is specified, the player will climb to the lowest feature that is the tip of a branch. In the event of a tie, this feature is chosen randomly among the tied features. After climbing, a Caretaker will be fatigued for the rest of the day. | Any Caretaker can climb to a specific location on the plant by posting their intent to do so as a single message in #plant-actions. If no location is specified, the player will climb to the lowest feature that is the tip of a branch. In the event of a tie, this feature is chosen randomly among the tied features. After climbing, a Caretaker will be fatigued for the rest of the day. | ||
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Any Gardener may create a bag of fertilizer for the plant by posting their intent to do so as a single message in plant-actions. Each player has enough material, by default, to create one bag of fertilizer each day. | Any Gardener may create a bag of fertilizer for the plant by posting their intent to do so as a single message in plant-actions. Each player has enough material, by default, to create one bag of fertilizer each day. | ||
Under the rule Actions, ad a new sub-rule called Composting with the following text: | Under the rule Actions, ad a new sub-rule called Composting with the following text: | ||
Any Gardener may create a bag of fertilizer for the plant by posting their intent to do so as a single message in plant-actions. The bag of fertilizer is made from features in the composting pile. If a feature was in the composting pile at the beginning of a day, it has decomposed some and can be used to make one bag of fertilizer that day. | Any Gardener may create a bag of fertilizer for the plant by posting their intent to do so as a single message in plant-actions. The bag of fertilizer is made from features in the composting pile. If a feature was in the composting pile at the beginning of a day, it has decomposed some and can be used to make one bag of fertilizer that day. When a bag of fertilizer is made from a feature, that feature is destroyed. | ||