User:Veganzombeh/Multiverse: Difference between revisions
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===Preamble=== | ===Preamble=== | ||
This rule is known as the Constitution. Players can propose amendments to the Constitution by stating as such in #proposals. Players may vote on Constitutional proposals by reacting to the message in #proposals. :+1: constitutes a positive vote and :-1: constitutes a negative vote. If the message is deleted or editted during it's voting period, the proposal fails. The voting period for a proposal begins when Moment processing occurs, and ends the next time Moment processing occurs. When the voting period ends, if the Proposal has more positive votes than negative votes, the proposal | This rule is known as the Constitution. Players can propose amendments to the Constitution by stating as such in #proposals. Players may vote on Constitutional proposals by reacting to the message in #proposals. :+1: constitutes a positive vote and :-1: constitutes a negative vote. If the message is deleted or editted during it's voting period, the proposal fails. The voting period for a proposal begins when Moment processing occurs, and ends the next time Moment processing occurs. When the voting period ends, if the Proposal has more positive votes than negative votes, the proposal is applied. Hereafter "proposal" refers only to proposal items, rather than constitutional proposals. | ||
===Variants and Moments=== | ===Variants and Moments=== | ||
A Moment is a unique set of Variants and Items representing a gamestate at a particular point in time. Moments can either be Present or Past. Variants may only take actions in Moments that are Present | A Moment is a unique set of Variants and Items representing a gamestate at a particular point in time. Moments can either be Present or Past. Variants may only take actions in Moments that are Present. | ||
Variants are representations of a Player in a particular Moment. Players control and may take actions on behalf of all Variants of themselves. | Variants are representations of a Player in a particular Moment. Players control and may take actions on behalf of all Variants of themselves. | ||
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When a proposal passes, a copy of the Moment it passed in is created. The copied Moment is created, in which the proposal is destroyed instead. | When a proposal passes, a copy of the Moment it passed in is created. The copied Moment is created, in which the proposal is destroyed instead. | ||
Rules are items that contain a body of text that applies to the Moment the rule is currently in. Rules are only evaluated during Moment processing, and cannot cause things to occur outside of that time. | Rules are items that contain a body of text that applies to the Moment the rule is currently in. Rules are only evaluated during Moment processing, and cannot cause things to occur outside of that time. Variants in a given Moment must abide by all rules in that Moment. | ||
Items may have an owner that is a Variant. Variants may exchange items | Items may have an owner that is a Variant. Variants may exchange items they ownwith other Variants so long as both Variants consent. | ||