Cycle 13/Ruleset: Difference between revisions
Implement rules **Loop 5, Phase I** and **typo fix 2.0** |
Updated to reflect the proposal passed at the end of Phase III. |
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= Ephemeral Rules = | = Ephemeral Rules = | ||
== Time Beans == | |||
Time beans are a fungible item. Once per phase, each player can grant themselves 1dN time beans, where N is the absolute value of the phase instability, or 1, whichever is greater. | Time beans are a fungible item. Once per phase, each player can grant themselves 1dN time beans, where N is the absolute value of the phase instability, or 1, whichever is greater. | ||
== Crimes == | |||
For each 1 rolled while generating coins, that player can discover a robbery that happened in the previous phase. | For each 1 rolled while generating coins, that player can discover a robbery that happened in the previous phase. | ||
Each 6 or greater rolled while generating coins is considered a robbery perpetrated by the player who rolled it. | Each 6 or greater rolled while generating coins is considered a robbery perpetrated by the player who rolled it. | ||
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If a player joins the game, grant that player 6 crime power. | If a player joins the game, grant that player 6 crime power. | ||
== Pick a side == | |||
Once per phase, each player may destroy N-1 coins in their possession to either destroy 1 crime power in their possession, or grant themselves 1 crime power, where N is the amount of crime power in their possession. | |||