Cycle 13/Gamestate: Difference between revisions
Updated Gamestate for Rubrica. |
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# If you rolled a '''6''' two phases ago and nobody replied to your roll to state they discovered you, state that you grant yourself 1 '''Crime Power''' and increase your Crime Power on this page by 1. | # If you rolled a '''6''' two phases ago and nobody replied to your roll to state they discovered you, state that you grant yourself 1 '''Crime Power''' and increase your Crime Power on this page by 1. | ||
# Find your '''Crime Power''' on the player list. Grant yourself some coins by stating you do so and rolling 1d''N'' coins where ''N'' is your Crime Power. | # Find your '''Crime Power''' on the player list. Grant yourself some coins by stating you do so and rolling 1d''N'' coins where ''N'' is your Crime Power. | ||
## If you rolled a '''6''', you have perpetrated a '''robbery'''. | ## If you rolled a '''6 or greater''', you have perpetrated a '''robbery'''. | ||
## If you rolled a '''1''', check if anybody rolled a '''6''' the previous phase. If nobody has discovered a robbery yet, reply to one of the rolls that resulted in a 6 to let them know their crime has been discovered. You gain 6 coins and the perpetrator loses between 0 and 6 coins (you specify, but there's no reason not to take the maximum you can). | ## If you rolled a '''1''', check if anybody rolled a '''6 or greater''' the previous phase. If nobody has discovered a robbery yet, reply to one of the rolls that resulted in a 6 to let them know their crime has been discovered. You gain 6 coins and the perpetrator loses between 0 and 6 coins (you specify, but there's no reason not to take the maximum you can). | ||
## Check the [[Cycle 13/Ruleset#Crimes|Crimes]] rule for specific details. | ## Check the [[Cycle 13/Ruleset#Crimes|Crimes]] rule for specific details. | ||
#If you have ''N'' Crime Power, you may '''increase or decrease your Crime Power by 1''' by spending ''N''-1 coins. | #If you have ''N'' Crime Power, you may '''increase or decrease your Crime Power by 1''' by spending ''N''-1 coins. | ||
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== General == | == General == | ||
It is currently '''Phase VI''' of the '''Fifth Loop''', and the current '''Loop Instability''' is | It is currently '''Phase VI''' of the '''Fifth Loop''', and the current '''Loop Instability''' is 1. | ||
== Active Goals == | == Active Goals == | ||
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