Cycle 13/Gamestate: Difference between revisions

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Updated to reflect gamestate as of the start of Phase IX.
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== Basic Gameplay ==
== Basic Gameplay ==
This section was last updated on '''2022-01-08'''. Check if any proposals have been marked as passed in #standard-proposals and #transtemporal-proposals. If any proposals have passed since then, have someone update this section and the date marked in bold here.
This section was last updated on '''2022-01-11'''. Check if any proposals have been marked as passed in #standard-proposals and #transtemporal-proposals. If any proposals have passed since then, have someone update this section and the date marked in bold here.


Don't want to read the rules? Here's the current basic gameplay, all actions are taken in #game-actions and can be done once per phase:
Don't want to read the rules? Here's the current basic gameplay, all actions are taken in #game-actions and can be done once per phase:
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#If you have ''N'' Crime Power, you may '''increase or decrease your Crime Power by 1''' by spending ''N''-1 coins.
#If you have ''N'' Crime Power, you may '''increase or decrease your Crime Power by 1''' by spending ''N''-1 coins.
#If you have 5 Time Beans, you may spend them to '''increase or decrease the Loop Instability by 1'''.
#If you have 5 Time Beans, you may spend them to '''increase or decrease the Loop Instability by 1'''.
#If you have 3 Time Beans, you may spend them to '''Bean another player''', preventing them from investigating any crimes you have committed until the end of the next Phase.
#If you have 3 Time Beans, you may spend them to '''Bean another player''', preventing them from investigating any crimes you have committed until the end of the next Phase. The player beaned then gains 3 Time Beans.
#If you have ''N'' Coins, where ''N'' is the absolute value of the Loop Instability, you may spend them to gain 1 Time Power.
#If you have ''N'' Coins, where ''N'' is the absolute value of the Loop Instability, you may spend them to gain 1 Time Power.


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== General ==
== General ==
It is currently '''Phase VIII''' of the '''Fifth Loop''', and the current '''Loop Instability''' is 1.
It is currently '''Phase IX''' of the '''Fifth Loop''', and the current '''Loop Instability''' is 2.


== Active Goals ==
== Active Goals ==