Cycle 14/Ruleset: Difference between revisions

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When a person becomes a player, they gain 1⚡.
When a person becomes a player, they gain 1⚡.


Dying Experience is also tracked based on person, and is initially 0. When a player ceases to be a player, increase that person's dying experience by 1.
Dying Experience is also tracked based on person, and is initially 0. When a player ceases to be a player, increase that person's dying experience by 1. When a player ceases to be a player, their transferable items are transferred to the Community Storehouse.


=== Banishment ===
=== Banishment ===