User:Trungle/Nomic Amalgam: Difference between revisions
begin the nomic amalgam |
Add prestige |
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* Cycle 1: Vassals | * Cycle 1: Vassals | ||
* Cycle 2: Ships | * Cycle 2: Ships | ||
* Cycle 3: Prestige | |||
* Cycle 9: Naming criteria | * Cycle 9: Naming criteria | ||
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Each player has an allegiance, which can be Free or any other player. | Each player has an allegiance, which can be Free or any other player. | ||
A player | A player with at least one prestige can, by saying that they so in #game-actions, attempt to swear themselves to another player. Upon the second player's assent, the first player’s allegiance is set to the second player. | ||
Either player may unilaterally annul the allegiance by saying they do so in #game-actions | Vassals are players with their allegiance set to a player. Lords are players who have at least one other player whose allegiance is set to them. | ||
Either player may unilaterally annul the allegiance by saying they do so in #game-actions. | |||
== Ships == | == Ships == | ||
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Ships have the following integer properties: Durability (D), Speed (S), Power (P). | Ships have the following integer properties: Durability (D), Speed (S), Power (P). | ||
== Prestige == | |||
Players have an integer property called Prestige. A player's prestige is the sum of the prestige values contributed by each of the following criteria: | |||
* Having submitted a proposal that was adopted within the previous two phases: 1 prestige | |||
* Being a vassal or a lord: 1 prestige | |||