User:Trungle/Nomic Amalgam: Difference between revisions

Trungle (talk | contribs)
begin the nomic amalgam
 
Trungle (talk | contribs)
Add prestige
 
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* Cycle 1: Vassals
* Cycle 1: Vassals
* Cycle 2: Ships
* Cycle 2: Ships
* Cycle 3: Prestige
* Cycle 9: Naming criteria
* Cycle 9: Naming criteria


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Each player has an allegiance, which can be Free or any other player.
Each player has an allegiance, which can be Free or any other player.


A player (the vassal) can, by saying that they do so in #game-actions, attempt to swear themselves to another player (the lord). Upon the lord's assent, the vassal’s allegiance is set to the lord.
A player with at least one prestige can, by saying that they so in #game-actions, attempt to swear themselves to another player. Upon the second player's assent, the first player’s allegiance is set to the second player.


Either player may unilaterally annul the allegiance by saying they do so in #game-actions
Vassals are players with their allegiance set to a player. Lords are players who have at least one other player whose allegiance is set to them.
 
Either player may unilaterally annul the allegiance by saying they do so in #game-actions.


== Ships ==
== Ships ==
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Ships have the following integer properties: Durability (D), Speed (S), Power (P).
Ships have the following integer properties: Durability (D), Speed (S), Power (P).
== Prestige ==
Players have an integer property called Prestige. A player's prestige is the sum of the prestige values contributed by each of the following criteria:
* Having submitted a proposal that was adopted within the previous two phases: 1 prestige
* Being a vassal or a lord: 1 prestige