User:4st/Mixins: Difference between revisions

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Here is some ideas to mix into an existing Nomic, that change some of the core of nomic.
Here is some ideas to mix into an existing Nomic, that change some of the core of nomic.


===== Rate-Limited =====
== Meta-rules ==
These limit proposals or the timeframe of the game.
 
=== Rate-Limited ===
Only 5 proposals, of different authors, can exist per week. Proposals of authors that submitted the prior week can be kicked by someone who didn't submit any the previous week by submitting a proposal that goes over the original 5 limit. (so around 10 distinct authors should be enough?)
Only 5 proposals, of different authors, can exist per week. Proposals of authors that submitted the prior week can be kicked by someone who didn't submit any the previous week by submitting a proposal that goes over the original 5 limit. (so around 10 distinct authors should be enough?)


===== Popular =====
=== Popular ===
Only the most popular proposal each week is adopted. (or N most popular, perhaps.)
Only the most popular proposal each week is adopted. (or N most popular, perhaps.)


===== Rounds =====
=== Rounds ===
Gameplay happens on a shorter period (EG weekly), whereas proposals and adoption happen quicker (EG monthly).
Gameplay happens on a shorter period (EG weekly), whereas proposals and adoption happen quicker (EG monthly).
(Unlike time loops, nothing is cleared between adoption times by default)
(Unlike time loops, nothing is cleared between adoption times by default)


====== Time Limit ======
=== Time Limit ===
The cycle ends at a certain specified time.
The cycle ends at a certain specified time.
== Classics ==
* Items
** Trading
* Points
* Boards
* Extra Votes
* Auctions
* Slot Machines

Latest revision as of 23:46, 29 November 2023

Here is some ideas to mix into an existing Nomic, that change some of the core of nomic.

Meta-rules[edit | edit source]

These limit proposals or the timeframe of the game.

Rate-Limited[edit | edit source]

Only 5 proposals, of different authors, can exist per week. Proposals of authors that submitted the prior week can be kicked by someone who didn't submit any the previous week by submitting a proposal that goes over the original 5 limit. (so around 10 distinct authors should be enough?)

Popular[edit | edit source]

Only the most popular proposal each week is adopted. (or N most popular, perhaps.)

Rounds[edit | edit source]

Gameplay happens on a shorter period (EG weekly), whereas proposals and adoption happen quicker (EG monthly). (Unlike time loops, nothing is cleared between adoption times by default)

Time Limit[edit | edit source]

The cycle ends at a certain specified time.

Classics[edit | edit source]

  • Items
    • Trading
  • Points
  • Boards
  • Extra Votes
  • Auctions
  • Slot Machines