Round 2/Final Ruleset: Difference between revisions

Aerievee (talk | contribs)
Created page with "Rule 1: Resources There exist six types of resources in the game: Ore, Fuel, Carbon, Food, Science, and Trade Goods. By default, each player starts off with no resources. Rules may define ways to obtain, spend, and/or lose resources. A player may not spend more resources than they have, and unless another rule specifies otherwise, a player may not possess more than 2 of each resource at one time. Each player's resources shall be tracked in a GitHub document named "Carg..."
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