Cycle 15/Ruleset: Difference between revisions

Added Proposals!
Phase X Update!
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|Beacon of Philanthropy
|Beacon of Philanthropy
|You must pick one other player to get a Beacon of Philanthropy
|You must pick one other player to get a Beacon of Philanthropy
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|Flexagon
|move to and land on the space which is the sum of the squares of the digits (in base 10) of your current space. If such a space does not exist, it is created with itself as its successor, and you move to and land on it. Give a random player a Flexagon.
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|Menger Sponge
|Create a "fractal image" attuned to you in the current space. When you pass 0, your fractal image moves and passes through one space without landing on it. When you land on 0, your fractal image moves to and lands on the resulting space without passing it. Any effects on players also effect the fractal image, but when a fractal image receives an item, its owner receives a "jumbo [that item]" instead, which defaults to the same effect.
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|Language Barrier
|Specify a player and a game object. Until that player receives a crystal, whenever they would seem to mean that game object, they instead mean nothing whatsoever.
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|Feelin' 4sty
|Select a player. Grant them 1d3 4st (the Garbage item). Then randomly select 1 type of garbage item they possess and grant yourself 1 of it.
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|Crustal
|You pretend this is a crystal. It counts as a crystal for everything except win conditions.
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|Shurdle
|If you have an even number of Shurdles, you may remove 2m Shurdles from your inventory and grant yourself m Crustals, provided you have at least 2m Shurdles.
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|Crystal Engine
|Before moving you may destroy 5 shards to add 2 to your roll. Then grant yourself 1 Crystal Engine.
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|Machine Gun Jetpack
|Treat all Hazard spaces as Blank in your next move. If within this move you pass through a space with another player on it, they get shot and they select 2 spaces in their next move.
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|Bullet Bill
|Select 18 spaces in your next move.
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|Descending Dark
|The space you are on, its successors and predecessors are changed to be of type Blank.
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|Last Prism
|Instantly applies the effect of landing on a Crystal Beam type space.
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|Recall Potion
|Sets your space to 0.
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|Potion of Return
|Your current space becomes a successor of 0. Then sets your space to 0.
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