Cycle 16/Ruleset: Difference between revisions
Change related to "Fix Exploration Formatting" |
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Players may perform actions by posting a message to #game-actions that signifies their intent to perform a specific action. | Players may perform actions by posting a message to #game-actions that signifies their intent to perform a specific action. | ||
Up to twice during each rest phase a player may state their intention to remove a card from their inventory in #game-actions. | |||
The card is removed and destroyed from their inventory and they receive 1 vertebrae. | The card is removed and destroyed from their inventory and they receive 1 vertebrae. | ||
=== Card gifting === | === Card gifting === | ||
Once per phase, each player (the giver) may select one other player (the receiver) to receive | Once per phase, each player (the giver) may select one other player (the receiver) to receive a gift. A gift contains some number of Already-opened packs. The base number of packs in a gift is 1. If the receiver has less than 10 cards, the gift contains one additional Already-opened pack. If the receiver is inactive, then the gift contains 2 additional Already-opened packs. If the receiver then performs an action in that phase, the giver is granted 1 Already-opened pack. | ||
=== Exoptotic Battle === | === Exoptotic Battle === | ||
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# You stand in front of a stone chest with 3 rectangular slots. Will you place cards in the slots? If you have 3 cards with all the same, suit, colour and value, grant yourself 4d5 vertebrae. | # You stand in front of a stone chest with 3 rectangular slots. Will you place cards in the slots? If you have 3 cards with all the same, suit, colour and value, grant yourself 4d5 vertebrae. | ||
# You find a key encrusted with gems in a mouse hole filled with bones. Do you keep it? If yes, grant yourself 1 'Gem Key'. If no, grant yourself 2d8 vertebrae. | # You find a key encrusted with gems in a mouse hole filled with bones. Do you keep it? If yes, grant yourself 1 'Gem Key'. If no, grant yourself 2d8 vertebrae. | ||
# You peel the rosy wallpaper to enter the Croupier's bedroom. Inside, you see a | # You peel the rosy wallpaper to enter the Croupier's bedroom. You peel the rosy wallpaper to enter the Croupier's bedroom. Inside, you see a Bloody Lotto Ticket. Do you take it? If yes, grant yourself 1 Lotto Ticket with the modifiers Sacrificial, Red Coating, and Hearts Insignia. If no, create a new exploration proposal to add a new scenario to this list that requires a Gem Key. | ||
# Do you put a chip in the slot machine? If yes, you randomly get one of the following: 1. Nothing (70%). 2. One legendary card pack (5%), 3. Two Deck packs (10%), 4. Six already-opened packs (15%), the chip is then destroyed. | # It's the attic of the Gilded Hall. A large, dirty glass window looks out over overcast ruins of the forgotten city. The only thing in the room is a slot machine, quietly playing a chip-tune rendition of "When the Saints go Marching in". A slot the perfect size for a chip blinks slowly. Do you put a chip in the slot machine? If yes, you randomly get one of the following: 1. Nothing (70%). 2. One legendary card pack (5%), 3. Two Deck packs (10%), 4. Six already-opened packs (15%), the chip is then destroyed. | ||
# Oh no it's a trap! Select an active player and @mention them in #game-actions. They may select a card in your inventory to be destroyed. If you do not select someone within 24h, two random cards from your inventory are destroyed. | # Oh no it's a trap! Select an active player and @mention them in #game-actions. They may select a card in your inventory to be destroyed. If you do not select someone within 24h, two random cards from your inventory are destroyed. | ||
# You overlook a clean swimming pool. It is liminal in it's serenity. You notice a huge pile of vertebrae in the pool. Will you; a) Turn the crank and drain the pool, remove this entry and grant yourself 2d8 vertebrae; b) jump in the pool and scoop up as much as you can carry, destroying 3 random cards in your inventory and granting you 3d12 vertebrae; or c) use the pool scooper and grant yourself 1d20 vertebrae? | # You overlook a clean swimming pool. It is liminal in it's serenity. You notice a huge pile of vertebrae in the pool. Will you; a) Turn the crank and drain the pool, remove this entry and grant yourself 2d8 vertebrae; b) jump in the pool and scoop up as much as you can carry, destroying 3 random cards in your inventory and granting you 3d12 vertebrae; or c) use the pool scooper and grant yourself 1d20 vertebrae? | ||
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=== Setup Rules === | === Setup Rules === | ||
Games of Exoptosis and the actions therein take place in the #exoptosis channel. | Games of Exoptosis and the actions therein take place in the #exoptosis channel. | ||
For each participant, a duplicate of all the cards in their inventory is made into their deck for that upcoming Battle. When declaring their intent to battle or duel, the player must select a minimum of 4 cards from their deck. These cards must be revealed before the commencement of the game and are removed from their deck to be added to their hand. | |||
The cards in a player's hand and deck during Exoptosis are visible to all players. A game of Exoptosis may only commence once all players that indicated their intention to join the duel have revealed their hands. If it is the Battle phase, it has been 24 hours since all participants have been notified that they must reveal their hands, and they have not done so, those participants are removed from this instance of Exoptosis and the game may commence. | The cards in a player's hand and deck during Exoptosis are visible to all players. A game of Exoptosis may only commence once all players that indicated their intention to join the duel have revealed their hands. If it is the Battle phase, it has been 24 hours since all participants have been notified that they must reveal their hands, and they have not done so, those participants are removed from this instance of Exoptosis and the game may commence. | ||
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=== Forfeit === | === Forfeit === | ||
During a game of Exoptosis, a player may forfeit at any time. When doing so, any | During a game of Exoptosis, a player may forfeit at any time. When doing so, any items bet are not returned. If only 1 other player is participating, that player wins the game. | ||
=== Termination === | === Termination === | ||
With the consent of every player participating in a game of Exoptosis, said game may be terminated. Any | With the consent of every player participating in a game of Exoptosis, said game may be terminated. Any items bet are returned to their original owners. | ||
=== Playing Cards === | === Playing Cards === | ||