Cycle 17/Ruleset Draft: Difference between revisions
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= Single Transferable Vote (STV) Nomic = | = Single Transferable Vote (STV) Nomic = | ||
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=== Phases === | === Phases === | ||
Each week is divided into two phases: | Each week is divided into two phases: | ||
# '''Election Phase:''' Monday, Tuesday, Wednesday, and Thursday | |||
# '''Governance Phase:''' Friday, Saturday, and Sunday | |||
== Rules == | == Rules == | ||
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=== Standard Class Proposal === | === Standard Class Proposal === | ||
The voting period for a standard proposal is the phase that started after the proposal was submitted. A standard proposal is popular if it | The voting period for a standard proposal is the phase that started after the proposal was submitted. A standard proposal is popular if it has not been vetoed by parliament and has more votes in favor than votes against. | ||
== Elections == | == Elections == | ||
Each phase, an election is held where all players are both candidates and voters. | Each election phase, an election is held where all players are both candidates and voters. | ||
Each voter may send an ordered list of candidates in #elections as their vote. At the end of the election phase, the following process is repeated until all seats have been allocated, with n initially 1 and incremented by 1 at each iteration: | |||
# The Droop Quota is calculated according to Q = ⌊ V / (S + 1) ⌋ + 1, where V is the number of votes and S is the number of seats to fill. | |||
# nth preference votes are counted. Any candidates that reach the quota are awarded seats. | |||
#* If multiple candidates reach the quota, the rank of their seat is determined by number of votes. If they have the same number they tie, and the next ranked seat is skipped. | |||
#* If this would fill more seats than available, randomness is used to determine which of these candidates receive seats. | |||
# Of the candidates that reach the quota, any surplus votes for them are divided amongst the nth place voters and awarded as their (n + 1) th preference votes. | |||
The elected players hold their seats for the following governance phase and next election phase. | |||
=== Seats === | === Seats === | ||
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The first player to win a seat in each election gains 10 points, the second gains 8 and the third gains 5. | The first player to win a seat in each election gains 10 points, the second gains 8 and the third gains 5. | ||
=== Parliament === | |||
Players who are on parliament may veto any standard proposal. Resulting in it failing. At least half of parliament must agree to veto a proposal for this to occur. | |||
== Judgement == | |||
There shall be a sole Judge, responsible for resolving rules disputes. An incumbent Judge can be removed with the assent of two players, but they should not be removed in this manner except for abuse of office. A person can cease being the Judge by publicly stating so. | |||
A request for justice shall take the form of a question or statement. The proper response to a question is an answer to that question, and the proper response to a statement is the truth value of that statement. | |||
Upon formal submission of a request for justice by a person other than themself in #request-for-justice, the Judge can and shall, as quickly as possible, issue a response to the request in #request-for-justice. This response shall be binding only to the extent that it reasonably directly pertains to the request, and only to the extent that it does not blatantly and obviously contradict rules text while still considering the expressed or clearly implied legislative intent. | |||
Within 4 days of a judge issuing a ruling, a public vote of confidence on that ruling can be initiated in #request-for-justice. Votes may be cast in such a vote for a period of 2 days after initiation. Votes are to be cast by 👍 or 👎 reactions on a clearly designated poll message; if a person's vote is unclear, it is to affirm the judgement. A ruling is overturned if strictly more players vote in favor of overturning than affirming. | |||
A ruling may be overturned by the Judge who made it within one week of being made. When a ruling is overturned in this manner, the Judge shall then issue a new ruling on the initial request, which shall be binding in the same manner as the original ruling. | |||
An overturned ruling shall have no bearing on the interpretation of the rules or of the gamestate. | |||
Any reputable player may become a candidate for the Judge by sending a message in the channel #judge-elections. If there are any Judge candidacies put forward during a week, the player whose message is both popular and has the most 👍 reactions from players becomes the Judge once that week ends. A Judge Candidacy message is popular if it has more 👍 than 👎 reactions from players on its initiating message. Ties are broken in favor of the player with the earliest text message during that week. | |||
If no judge candidacies are put forward during a week, then the incumbent judge retains their position. | |||
== Randomness == | == Randomness == | ||
When randomisation is concerned in this ruleset, it must be resolved by a generally trusted and fair method accessible to all players in the game, and as soon as possible. | When randomisation is concerned in this ruleset, it must be resolved by a generally trusted and fair method accessible to all players in the game, and as soon as possible. | ||
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== Victory == | == Victory == | ||
The first player(s) to have at least 100 points wins Cycle 17. | The first player(s) to have at least 100 points wins Cycle 17. If after the first phase, there is ever less than 3 players, the player(s) with the most points wins. After a player wins, the cycle then ends. | ||