Cycle 18/Ruleset: Difference between revisions

m Proposal: nicer pool adding
jet packs and powerups are adopted
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Once at the start of a phase and there is no destination page, any player can draw a page by posting to #page-drawing and making that the destination page. At the start of a phase and there is no starting page, any player can draw a page by posting to #page-drawing and making that the starting page. All players begin on the starting page. Any players who join the game also start on the starting page.
Once at the start of a phase and there is no destination page, any player can draw a page by posting to #page-drawing and making that the destination page. At the start of a phase and there is no starting page, any player can draw a page by posting to #page-drawing and making that the starting page. All players begin on the starting page. Any players who join the game also start on the starting page.
== Powerups ==
Whenever a player lands on a page that is in the pool, that player can once optionally by posting as such to ⁠#game-actions to apply a randomly selected effect from the table below:
{| class="wikitable"
|+
!Powerups
|-
|Obtain 1 Jet Pack.
|-
|Lose 1 point. Points can go negative in this way.
|-
|Change their current page to a random page in the pool.
|-
|Lose 2 points. Points cannot go negative in this way.
|-
|Draw a new destination page.
|}
=== Jet Pack ===
Jet Packs are fungible items.  A player can use a Jet Pack they own by posting as such to #⁠game-actions, destroying it immediately, to use the rule "Movement" again. A player with a positive number of points can decrease the amount of points they have by 1 by posting as such to ⁠#game-actions, and upon doing so, obtains 1 Jet Pack.


=== boilerplate below: ===
=== boilerplate below: ===