User:FoolLime: Difference between revisions
Appearance
added when rulesets were proposed for personal reference |
No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
what if instead of lots of complicated things with bad synergy going on there were | what if instead of lots of complicated things with bad synergy going on there were 1-2 really well designed, easy to understand things that meshed well instead, huh? | ||
what then? | what then? | ||
| Line 25: | Line 25: | ||
first proposed for: cycle 16 | first proposed for: cycle 16 | ||
=== Dungeons Nomic === | |||
[[User:FoolLime/Dungeons]] | |||
yet to be proposed | |||
=== Timeloop nomic two === | |||
[[User:FoolLime/timeloop]] | |||
yet to be proposed | |||
Latest revision as of 21:54, 22 December 2025
what if instead of lots of complicated things with bad synergy going on there were 1-2 really well designed, easy to understand things that meshed well instead, huh?
what then?
chess hater (sorry)
rulesets ive made
[edit | edit source]party game nomic
[edit | edit source]first proposed for: cycle 15
accepted: cycle 15
feudal nomic/class nomic
[edit | edit source]first proposed for: cycle 16
Beurocanomic/forms nomic
[edit | edit source]first proposed for: cycle 16
Dungeons Nomic
[edit | edit source]yet to be proposed
Timeloop nomic two
[edit | edit source]yet to be proposed