Cycle 11/Ideas: Difference between revisions

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<div style="background-color: #ba9aaf; border: 1px solid #8f7888; text-align: center">Notice:<br>To have your ruleset considered, please write a document containing mostly rule text that outlines most of your mechanic's unique ideas.</div>
'''Overarching design ideas'''
# Fewer automatic actions to reduce logistical strain
# Set precedent that players are expected to track their own actions, or delegate them to a specific party if otherwise agreed
# Create specific game channels for actions that require tracking to allow better auditing (A cycle 10 example would be splitting game-actions into Bets / Hands / Trades)
# Implement an auto-idling system for inactive players
== The Council ==
== The Council ==


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Returning idea from [[Round 10/Ideas#Long Round|Cycle 10's planning]]. Additional discussion thread starts [https://discord.com/channels/515560801394753537/518856008605499402/892474351323074580 here].
Returning idea from [[Round 10/Ideas#Long Round|Cycle 10's planning]]. Additional discussion thread starts [https://discord.com/channels/515560801394753537/518856008605499402/892474351323074580 here].
== Branching Nomic ==
A nomic that splits based on the result of decisions:  [[User:CodeTriangle/Branching_Nomic | Branching nomic pitch]]
== Subproposals Nomic ==
A nomic where multiple users work together to assemble omnibus proposals composed of individual subproposals:  [[User:Klinkplink/subproposals| Subproposal ideas]]
== Rules are Items ==
The rules themselves are tangible items that must be crafted, can be owned and traded, and possibly destroyed. Brief discussion happened [https://discord.com/channels/515560801394753537/518856008605499402/892561413086806016 here]. This idea has branched into several:
=== Trungle's Draft ===
Describes a game where the goal is to own most of the rules, and rules can be stolen by amending them enough. Link: [[User:CodeTriangle/Rules are Items Nomic]]
=== Klink's Draft ===
A different approach, where owning the majority of a rule's shares gives you powers over the rule, including limited veto power. Link :  [[User:Klinkplink/Shareholder Nomic]]
===5D Nomic With Multiverse Time Travel===
Rules are items, but also branching and time travel. https://infinitenomic.miraheze.org/wiki/User:Veganzombeh/Multiverse
== re-run a previous round ==
Take the initial/final ruleset from a previous round and use it as the initial ruleset for this round.
* https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905
=== Drafts ===
* [[Round_6/Initial_Ruleset]]
* [[Round_7/Ruleset]]
== Plantnomic ==
A minimalist slow-nomic intended to run concurrently with Cycle 11. Perhaps this is could be named Cycle 10.5 or some such.
Link: [[User:Nyhilo/Plantnomic]]