Cycle 13: Difference between revisions

From Infinite Nomic Wiki
miraheze>Logistic-bot
m Add links to gamestate and ruleset
Update Cycle 13 end date
 
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10/16/2022 - ??
2022/16/10 - 2023/04/16


Cycle 13 has started
Cycle 13 has ended


== Links ==
== Links ==
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* [[Cycle 13/Gamestate|Gamestate]]
* [[Cycle 13/Gamestate|Gamestate]]
* [[Cycle 13/Ruleset|Ruleset]]
* [[Cycle 13/Ruleset|Ruleset]]
=== Drafting ===
* [[Cycle 13/Ruleset Submissions|Ruleset Submissions]]
* [[Cycle 13/Ruleset Submissions|Ruleset Submissions]]
* [[Cycle 13/Ruleset Draft|Initial Ruleset Draft]]
* [[Cycle 13/Ruleset Draft|Initial Ruleset Draft]]
=== Significant Events ===
* 28 September 2022 - The first loop begins.
* 2 November 2022 - The second loop begins. Prize machine and rock paper scissors mechanics are proposed which become the loop's main mechanics.
* 27 November 2022 - The third loop begins. This loop focused on each player having humor values (Blood, Black Bile, Yellow Bile and Phlegm) that they have to manage while they are being altered by various illnesses players may have.
* 21 December 2022 - The fourth loop begins. It only lasts one phase.
* 23 December 2022 - The fifth loop begins. This loop is centered on players choosing to either be criminals or investigate crimes of other players.
* 18 January 2023 - The sixth loop begins. This loop largely centered on one player, 4st, being a sort of game master. Several minigames were implemented that players could player via DMs with 4st.
* 05 February  2022 - The seventh loop begins. This loop has a Mayor that must approve all proposals, and each player can create their own currency. Proposals are passed that attempt to end the loop retroactively which results in several judge rulings during this loop.
* Around 16 March 2023 - The eighth loop begins. A few resource management proposals are made to complement the loop's goal of having the fewest nomicubes but the loop fizzles out before much can be done with them.
* 05 April 2023 - The cycle is ended by a proposal that passes at the end of the eighth loop.

Latest revision as of 00:34, 19 June 2023

2022/16/10 - 2023/04/16

Cycle 13 has ended

Links[edit | edit source]

Drafting[edit | edit source]

Significant Events[edit | edit source]

  • 28 September 2022 - The first loop begins.
  • 2 November 2022 - The second loop begins. Prize machine and rock paper scissors mechanics are proposed which become the loop's main mechanics.
  • 27 November 2022 - The third loop begins. This loop focused on each player having humor values (Blood, Black Bile, Yellow Bile and Phlegm) that they have to manage while they are being altered by various illnesses players may have.
  • 21 December 2022 - The fourth loop begins. It only lasts one phase.
  • 23 December 2022 - The fifth loop begins. This loop is centered on players choosing to either be criminals or investigate crimes of other players.
  • 18 January 2023 - The sixth loop begins. This loop largely centered on one player, 4st, being a sort of game master. Several minigames were implemented that players could player via DMs with 4st.
  • 05 February 2022 - The seventh loop begins. This loop has a Mayor that must approve all proposals, and each player can create their own currency. Proposals are passed that attempt to end the loop retroactively which results in several judge rulings during this loop.
  • Around 16 March 2023 - The eighth loop begins. A few resource management proposals are made to complement the loop's goal of having the fewest nomicubes but the loop fizzles out before much can be done with them.
  • 05 April 2023 - The cycle is ended by a proposal that passes at the end of the eighth loop.