Round 10/Proposal Ideas: Difference between revisions

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Moving GP and alt ranks + tarot to completed proposals
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== Currently Being Drafted ==
== Currently Being Drafted ==


=== Building the Auction Casino ===
=== The Bottomless Pot ===


''This proposal aims to add a number of activities, called Tables, for users to take part in in an official manner in their down time.''
Add the subrule '''"The Pot"''' to the rule '''"The Auction Casino"''' with the following text:
''During this drafting process, comments will be left below in italics, and are not meant to be included in the final proposal.''


''But first, some groundwork:''
:There exists an entity called the Bottomless Pot, also known as the Pot, which can own chips. Any player can update the number of coins the Pot owns by posting a link to a message in Agora Nomic in which a player of Agora Nomic threw coins into the Bottomless Pit. For every "boatload of coins" (as defined by the ruleset of Agora) thrown into the Pit in that message, 10 Chips are added to the Pot's posession. The same message cannot be posted more than once for the purpose of adding Chips to the Pot.


Amend rule '''"The Auction Casino"''' subrule '''"Prizes"''' by replacing the below table:


Rename rule '''"Auctions"''' to '''"The Auction Casino"'''
:{| class="wikitable"
! Placement !! Prizes
|-
| 1 || 5 Trungs, 1 Standard Proposal Maker, and 35 chips
|-
| 2 || 4 Trungs, 1 Standard Proposal Maker, and 40 chips
|-
| 3 || 3 Trungs and 45 Chips
|-
| 4 || 2 Trungs and 50 Chips
|-
| 5 || 1 Trung and 55 Chips
|-
| 6 || 60 chips
|-
| 7 or above || 20 Chips and the cards the player revealed during the Bartering Phase.
|}


In rule '''"The Auction Casino"''' add section '''"Participation"''' with the following text:
with:


The '''"Participation"''' value of the Auction Casino is given by one of the following criteria, whichever is higher:
:{| class="wikitable"
 
! Placement !! Prizes
* 10
|-
* 2 for every 3 players
| 1 || 5 Trungs, 1 Standard Proposal Maker, 35 chips, and 35% of the Pot
* 2 of every player who bid in the previous auction for card lots
|-
 
| 2 || 4 Trungs, 1 Standard Proposal Maker, 40 chips, and 25% of the Pot
 
|-
In rule '''"The Auction Casino"''' section '''"Lots''', amend the following text:
| 3 || 3 Trungs, 45 Chips, and 15% of the Pot
 
|-
"Each lot consists of three cards. Each auction has the higher option of:
| 4 || 2 Trungs, 50 Chips, and 15% of the Pot
 
|-
* Ten lots
| 5 || 1 Trung, 55 Chips, and 15% of the Pot
* 2 lots for every 3 players
|-
* 2 lots for every player who bid in the previous auction"
| 6 || 60 chips, and 10% of the Pot
 
|-
To:
| 7 or above || 20 Chips and the cards the player revealed during the Bartering Phase.
 
|}
"Each Auction in the Auction House has a number of House Lots in addition to any Player Lots that contain 3 cards each equal to the Participation value of the Auction Casino at the time the Lots are generated."
 
And the text:
 
"During any phase other than the Auction Phase, if there are fewer lots than the number specified above, any player may generate a Lot by generating a set of cards to fulfill that Lot."


To:
and adding the following sentence below the table:


"During any phase other than the Auction Phase, if there are fewer House Lots than the number specified above, any player may generate a House Lot by generating a set of cards to fulfill that Lot."
:When a player earns a certain percent of the Pot as a prize, that percent of the Pot's chips (rounded to the nearest chip) are transferred from the Pot to that player.


=== Anti-Trung Hoarding Measures ===


In rule '''"The Auction Casino"''', add section '''"The Auction House"''' with the following text:
Amend rule '''Items''' subrule '''Trung''' to read:
:Players may "trade in" their Trungs by saying they do so in #game-actions, specifying one of the trades with a non-null price below. When they do so, the Trungs are removed from their possession and the specified item is created in their possession. The Star Price is either a positive integer or "null". At the beginning of each Sunday, it is set to null. If it is not Sunday and if the Star Price is null, any player can generate it in #game-actions by rolling 1d6. The Star Price is the result of that roll plus 4.


During the Auction Phase, a player may put an item they own up for Auction as a Lot in the Auction House. During the Bartering Phase, so long as there are no existing secret or non-secret bids on any Lots, a player may take down an item they own from Auction in the Auction House, removing its Lot. If an item contained by a Lot ever ceases to exist, its Lot is removed from the Auction House. An item that is up for Auction remains up for Auction until it is taken down by its owner or until the Lot containing the item is won. If a lot containing a player-owned item is won at the Auction House, then a number of chips equal to the value of the winning bid is transferred to the owner of the item and the item is transferred to the player that placed the winning bid.
:* [Star Price] Trungs for 1 Gold Star
:* 2 Trungs for 1 Standard Proposal Maker




In rule '''"The Auction Casino"''', add section '''"Bidding on Works of Art"''' with the following text:
Amend rule '''Phases''' by replacing:
:A player's wealth value is defined as the number of chips they possess, increased by the number of chips possessed by each contract they are entered into, divided by the number of players entered into that contract. (For example, a contract possessing 400 chips, with four players entered into it, would increase each player's wealth values by 100).


After the Auction Phase, but before the Revelation Date for bids, any player may generate the bid of a Third-Party Auctioneer on a given Lot containing a Work of Art. The bid of the auctioneer must be generated as a random integer between 75% of the Value of the Work of Art (rounded up) 150% of the Value of the Work of Art (rounded up).
with:


If a bid for a Work of Art is won by a player and the Value of that Work of Art is less than the winning bid amount, then the Value of that Work of art is increased to match the winning bid amount. If a Third-Party Auctioneer wins the bid on a Lot containing a Work of Art, then the Work of Art is no longer owned by any player and is placed in the Gallery. Its Lot is removed from the Auction House.
:The wealth value of an asset-owning entity is the sum of the following:
:* The number of chips they possess
:* 20 per Trung they possess
:* For players, for each contract they are a part of, the wealth value of that contract divided by the number of parties to that contract


''COMMENT: This prize table adjustment is to offset the increased immediate tax burden of the higher placements. 5 Trungs would equal 100 wealth, which could cause a tax burden of 25 chips, so the reward has been increased by 25 chips etc''


Add rule '''"Tables"''' with the following text:
Amend rule '''The Auction Casino''' subrule '''Prizes''' by replacing the below table:


There are two types of Tables that players can sit down at, Limited Access Tables and Limitless Access Tables. A player may not be sitting at multiple Tables at the same time. Unless otherwise specified, a player may only sit down at a Limited Access Table at most 1 time in a given week. A player may sit down at a Limitless Access Table as many times as they like. A player may sit down at a Table by announcing their intent to do so in the appropriate channel (#tables, unless otherwise specified). A player stands up from a Table when Play at the table ends or when they announce their intent to stand up in the same channel.
:{| class="wikitable"
 
! Placement !! Prizes
 
==== Slots ====
 
Slots are a Limited Access Table that a player may sit down at at most 3 times per week.
 
When a player chooses to play the slots, they must put 6 chips in the machine (losing them in the process). A player may not play the slots if they do not have enough chips to do so. The player then rolls 3 times on the following table:
 
{| class="wikitable"
! Roll !! Value
|-
|-
| 20 ||
| 1 || 5 Trungs, 1 Standard Proposal Maker, and 10 chips
|-
|-
| 17-19 || 🔺
| 2 || 4 Trungs, 1 Standard Proposal Maker, and 20 chips
|-
|-
| 14-16 || 🃏
| 3 || 3 Trungs and 30 Chips
|-
|-
| 10-13 ||
| 4 || 2 Trungs and 40 Chips
|-
|-
| 6-9 || 🤔
| 5 || 1 Trung and 50 Chips
|-
|-
| 1-5 || 🦆
| 6 || 50 chips
|-  
| 7 or above || 20 Chips and the cards the player revealed during the Bartering Phase.
|}
|}


Afterwards, the player compares their 3 Values with the chart below and claim their payout, if any. Values of the same kind must be sequential in the rolls to count. If multiple payouts apply at the same time, they gain the effect of the payout higher in the chart. Play at this table ends when the payout is awarded.
with:


{| class="wikitable"
:{| class="wikitable"
! Values !! Payout
! Placement !! Prizes
|-
| 🦆🦆🦆 || Machine broke, you may not play the slots any more times this week. Gain no payout
|-
| 🦆🦆 || Gain no payout
|-
| ♾♾♾ || Gain 100 chips
|-
| ♾♾ || Gain 50 chips
|-
|-
| || Gain 25 chips
| 1 || 5 Trungs, 1 Standard Proposal Maker, and 35 chips
|-
|-
| 🔺🔺🔺 || Gain 24 chips
| 2 || 4 Trungs, 1 Standard Proposal Maker, and 40 chips
|-
|-
| 🔺🔺 || Gain 20 chips
| 3 || 3 Trungs and 45 Chips
|-
|-
| 🃏🃏🃏 || Gain 18 chips
| 4 || 2 Trungs and 50 Chips
|-
|-
| 🃏🃏 || Gain 12 chips
| 5 || 1 Trung and 55 Chips
|-
|-
| ✨✨✨ || Gain 10 chips
| 6 || 60 chips
|-
|-  
| ✨✨ || Gain 6 chips
| 7 or above || 20 Chips and the cards the player revealed during the Bartering Phase.
|-
| 🤔🤔🤔 || Gain 3 chips
|-
| 🤔🤔 || Gain 1 chips
|}
|}


=== Building the Auction Casino ===


==== The Studio ====
''Parts 1 and 2 of this proposal are located in the following places:''


The Studio is a Limited Access Table that a player may sit down at once per week by announcing their intent to do so in #the-studio.
[[Round 10/Proposal Ideas/The Auction Casino]]


Works of art have the following attributes: A Title, a Description, and a Value
[[Round 10/Proposal Ideas/The Auction Casino Part II]]


While sitting at the Studio Table, a player may spend 50 chips to create a single Work of Art in their possession. To create a Work of Art, the player must post a message to #the-studio, providing a Title for the Work of Art no more than 30 characters in length and a Description of the Work of Art no more than 200 characters in length. A player's attempt at creating a Work of Art fails if they do not have at least 50 chips to lose.


The initial Value of a Work of Art is determined by generating an integer between 1 and the Participation Value of the Auction Casino when the Work of Art is created, then multiplying by 4.
Add the subrule '''"Off to the Races"''' to rule '''"Tables"''' with the following text:
 
 
==== War ====
 
War is a Limitless Access Table that two players must sit down at in order to play.
 
Before the the war begins, both players must agree to the items each of them are wagering.
 
Once both players have agreed to the items they are wagering, both players draw a card. The winner of the War is the player who drew the card with the highest rank. If the ranks of both cards are the same, then the winner is the player who drew the card with the highest suit. If both suits are the same, then each player draws a new card, and repeats the process until a winner can be determined.
 
Once a winner is determined, the items wagered by the losing player are immediately transferred to the winning player. If a player stands up from the table before a winner can be determined, both players keep the items they wagered.
 
 
==== Off to the Races ====


Off to the Races is a Limitless Access Table that multiple players may sit down at by announcing their intent to do so in #the-raceway.
Off to the Races is a Limitless Access Table that multiple players may sit down at by announcing their intent to do so in #the-raceway.
Line 172: Line 158:


If a player stands up from the table before the Race ends, their horse continues racing, but any winnings that player may have gotten go to nobody. Play for this Table ends when all players have stood up, or when the Race ends and awards have been given out.
If a player stands up from the table before the Race ends, their horse continues racing, but any winnings that player may have gotten go to nobody. Play for this Table ends when all players have stood up, or when the Race ends and awards have been given out.
----


=== Uno! ===
=== Uno! ===
Line 193: Line 176:
| Uno! || The hand is Uno Compliant.
| Uno! || The hand is Uno Compliant.
| 5
| 5
|}.
----
=== Entirely Rewritten Proposal Maker Changes ===
Remove the "Proposal-Makers" section.
Remove the "Standard Class Proposal" section.
Add the following as a new "Greater Class Proposal" section of the "Proposals" rule:
:The voting period for a greater proposal is the phase that started after the proposal was submitted. A greater proposal is popular if it has more votes in favor than votes against. A greater proposal can only be made when permitted by a Discard Effect.
Add the following as a new "Lesser Class Proposal" section of the "Proposals" rule:
:The voting period for a lesser proposal is the phase that started after the proposal was submitted. A lesser proposal is popular if it has more votes in favor than votes against. Lesser Class Proposals are limited in that each lesser proposal may only alter the contents of a single rules section. A lesser proposal can only be made when permitted by a Discard Effect.
Amend the table in the "Prizes" section to read:
{| class="wikitable"
! Placement !! Prizes
|-
| 1 || 5 Trungs, one 'The Emperor' card, and 35 chips
|-
| 2 || 4 Trungs, one 'The Emperor' card, and 40 chips
|-
| 3 || 3 Trungs, one 'The Empress' card, and 45 Chips
|-
| 4 || 2 Trungs and 50 Chips
|-
| 5 || 1 Trung and 55 Chips
|-
| 6 || 60 chips
|-
| 7 or above || 20 Chips and the cards the player revealed during the Bartering Phase.
|}
|}
Amend the following bullet point in the "Trung" subsection:
:2 Trungs for 1 Standard Proposal Maker
to read:
:2 Trungs for one 'The Emperor' card.
Rename the "Fortunes" rule to "Discard Effects"
In the rule mentioned above, amend the following:
:Revealed hands that meet any of the conditions listed below trigger the effect specified in that row, except hands that receive cards back as a prize. Where dice rolls are called for, they should be done publicly by the player who revealed the hand.
to read:
:Players may, as an action, discard any of their cards by stating as such in #game-actions. This destroys the card and triggers any effect associated with the discarded card's rank in the table below. When an effect applies to an unspecified target, the discarding player may choose that target. When dice rolls are called for the dice rolled must be conducted publicly by the discarding player.
Amend the "Fortunes" table to read:
{| class="wikitable"
|+ Discard Effects
! Rank !! Effect
|-
| The Emperor
|| Allows the owner to create one greater proposal. If the proposal is retracted before its voting period starts, the card is returned to the player's possession.
|-
| The Empress
|| Allows the owner to create one lesser proposal. If the proposal is retracted before its voting period starts, the card is returned to the player's possession.
|-
| The Fool
|| The owner loses d100 chips.
|-
| The Magician
|| The owner gains 3 random cards.
|-
| Wheel of Fortune
|| The owner player gains d100 chips.
|}
Convert all Standard Proposal-Makers that exist at the time of this passing to 'The Emperor' cards.
----


== Completed Proposals ==
== Completed Proposals ==