Round 10/Proposal Ideas/The Auction Casino Part II: Difference between revisions
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In rule '''"Phases"'', replace the text "The Bartering Phase" with "The Resolution Phase". | == Changes to Auctions == | ||
In rule '''"Phases"''', replace the text "The Bartering Phase" with "The Resolution Phase". | |||
In rule '''"The Auction Casino"''' subrule '''"Prizes"''', replace the text "the Bartering Phase" with "the Resolution Phase". | In rule '''"The Auction Casino"''' subrule '''"Prizes"''', replace the text "the Bartering Phase" with "the Resolution Phase". | ||
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House Lots can contain only exactly 3 cards. If, at any time during the Resolution Phase, the number of House Lots currently in the weekly Auction is less than the Participation value of the Auction Casino, any player may generate a new House Lot by generating 3 cards to fulfill that lot. | House Lots can contain only exactly 3 cards. If, at any time during the Resolution Phase, the number of House Lots currently in the weekly Auction is less than the Participation value of the Auction Casino, any player may generate a new House Lot by generating 3 cards to fulfill that lot. | ||
During the Resolution Phase a player may create | During the Resolution Phase a player may create a Player Lot entity in the Auction House, clearly assigning the items to be owned by that Player Lot. The items assigned are transferred from the Player to the Player Lot. | ||
If a Player Lot is won at the Auction House, then a number of chips equal to the value of the winning bid is transferred from the player that placed the winning bid to the player that created the Player Lot. When an Auction Phase ends, any Player Lots that have no Secret Bid Actions awaiting their revelation date transfer all items they own to the player that created them, and then cease to exist. | |||
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* The total wealth value of the items in Player Lots that were created by that player | * The total wealth value of the items in Player Lots that were created by that player | ||
== Base changes to Tables == | |||
In rule '''"Tables"''' amend the following text: | |||
"A player may sit down at a Table by announcing their intent to do so in the appropriate channel (#tables, unless otherwise specified)." | |||
with: | |||
A player may sit down at a Table by announcing their intent to do so in the appropriate channel (#tables, unless otherwise specified), specifying clearly which table they are sitting at. | |||
and add the following sentence to the end of that same paragraph: | |||
"If a player has been sitting at a table for more than 24 hours, they automatically stand up." | |||
== Supply names for Existing Tables == | |||
In subrule '''"Slots"''' amend the following line to the beginning of the subrule: | |||
"Available tables: Raven's Quest, Klinko Plinko, Disciple's Revenge, Father Frack, Rose Garden, 9 Lives" | |||
In subrule '''"War"''' amend the following line to the beginning of the subrule: | |||
"Available table: The Great War, The Trojans, Attack on Trungle" | |||
== Add the Studio Table == | |||
In rule '''"Tables"''' add the following subrule: | In rule '''"Tables"''' add the following subrule: | ||
==== The Studio ==== | ==== The Studio ==== | ||
Available Tables: Haiku Night, Canvas Randy, Ex Nihilus, Zepho Studios | |||
The Studio is a Limited Access Table that a player may sit down at once per week by announcing their intent to do so in #the-studio. | The Studio is a Limited Access Table that a player may sit down at once per week by announcing their intent to do so in #the-studio. | ||
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The initial Value of a Work of Art is determined by generating an integer between 1 and the Participation Value of the Auction Casino when the Work of Art is created, then multiplying by 4. | The initial Value of a Work of Art is determined by generating an integer between 1 and the Participation Value of the Auction Casino when the Work of Art is created, then multiplying by 4. | ||
== Tweak Slots a Bit == | |||
In subrule '''"Slots"''' amend the following sentence: | In subrule '''"Slots"''' amend the following sentence: | ||
"Values of the same kind must be sequential in the rolls to count." | |||
with: | with: | ||
"Values of the same kind do not need to be sequential." | |||
In subrule '''"Slots"''' amend the Roll table with the following table: | In subrule '''"Slots"''' amend the Roll table with the following table: | ||
{| class="wikitable" | {| class="wikitable" | ||