User:Klinkplink/Shareholder Nomic: Difference between revisions
miraheze>Klinkplink m →$STND: Standard Proposals: adding class to the name for uniformity with the proposal rule |
RandomNetCat (talk | contribs) m 26 revisions imported: Import Miraheze archive 2022-10-29 |
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== $ITEM: Items == | == $ITEM: Items == | ||
Items are entities described as such by the rules. Items are always owned by exactly one entity, and they cannot be owned by any entity that the rules do not allow to own that item. Unless another rule states otherwise, players may own | Items are entities described as such by the rules. Items are always owned by exactly one entity, and they cannot be owned by any entity that the rules do not allow to own that item. Unless another rule states otherwise, players may own items. When an item's owner cannot reasonably be determined using publicly available information, it is instead transferred to the Bureau of Business. | ||
== $SHR: Rule Shares == | == $SHR: Rule Shares == | ||
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== $BOB: Bureau of Business == | == $BOB: Bureau of Business == | ||
There is an entity called the Bureau of Business which can own | There is an entity called the Bureau of Business which can own Items and Proposals. When a Proposal or Item would otherwise lack an owner, it is transferred to the Bureau of Business instead of being destroyed. The Bureau of Business begins the game owning 30 shares of $BOB and 20 Shares each of all other initial rules. Players can trade with the Bureau of Business at the following rates by stating they do so in #bureau-of-business: | ||
:* Pay 2 shares of any rule to receive any 1 share owned by the Bureau of Business. | :* Pay 2 shares of any rule to receive any 1 share owned by the Bureau of Business. | ||
:* Pay 1 share of $BOB to receive any 1 non $BOB share owned by the Bureau of Business. | :* Pay 1 share of $BOB to receive any 1 non $BOB share owned by the Bureau of Business. | ||
Once per phase a player can gain 3 Shares of the Bureau of Business by stating they do so in #bureau-of-business | |||