User:Veganzombeh/BigChess: Difference between revisions

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Minimalistic Chess on a big board
Minimalistic Chess on a big board loosely based on [https://discord.com/channels/515560801394753537/518856008605499402/1013347949192945786 this suggestion.]


= Big Chess =
= Big Chess =
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== Pieces ==
== Pieces ==
A piece is a unit that is owned by a player. On a player's turn, they may take a single action with one of their pieces per the rules below. When a piece Takes another piece the piece moves to the position of the other piece and the other piece is destroyed.
A piece is a unit that is owned by a player. On a player's turn, they may take a single action with one of their pieces per the rules below. When a piece Takes another piece it moves to the position of the other piece and the other piece is destroyed.


On a player's first turn they must create themselves a King in any unoccupied space not adjacent to any other piece. Doing so ends their turn.
On a player's first turn they must create themselves a King in any unoccupied space not adjacent to any other piece. Doing so ends their turn.


===Pawn===
===Pawn===
A Pawn can move one space in any cardinal direction and can take pieces in any non-cardinal direction.
A Pawn can move one space in any cardinal direction and can take pieces one space in any non-cardinal direction.


===King===
===King===
Each player can have at most one King. A King can move and take pieces in any direction.
Each player can have at most one King. A King can move and take pieces one space in any direction.


== Proposals ==
== Proposals ==
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= Notes =
= Notes =


* Is 32x32 too big?
* 32x32 is probably way too big.
 
* Pawn spawning and King respawning - taken out for the sake of minimalism. Probably more fun to decide via proposals.
* Should there be a way to create Pawns in the initial rules? Initially I had Kings able to spawn Pawns but IMO that's better as something we figure out through proposals.