User:Veganzombeh/ADifferentKindOfCodeNomic: Difference between revisions

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Foreword; This is a secret role game nomic. The vague intention is sort of that it would be played in the background alongside another cycle so there's enough activity on the server that weird messages don't stand out too much.
Foreword; This is a secret role game nomic. The vague intention is sort of that it would be played in the background alongside another cycle so there's enough activity on the server that weird subterfugey messages don't necessarily stand out too much.


There are two teams, Red and Blue. When the game starts each player is assigned a team at random by the GM.  
There are two teams, Red and Blue. When the game starts each player is assigned a team at random by the GM.  


Proposals are submitted privately to the GM, who will then share them publicly. The voting period of a proposal is one week from the time it is publicly posted. Only one proposal at a time should be in it's voting period.  
Proposals are submitted privately to the GM, who will then share them publicly when they enter their voting period. The voting period of a proposal is one week from the time it is publicly posted. Only one proposal at a time should be in it's voting period.  


Only one proposal can be in its voting period at a time. Proposals should enter their voting period in the order they were created. Each player may only have one queued proposal at a time.  
Only one proposal can be in its voting period at a time. Proposals should enter their voting period in the order they were created. Each player may only have one queued proposal at a time.  
A vote is cast by including the codeword corresponding to the voting intention in a public message on the infinite nomic discord server. The use of the codeword should, ideally, be subtle, as the opposing team will be trying to guess codewords.


Proposals go into effect at the end of their voting period if at least two thirds of votes were in favour.  
Proposals go into effect at the end of their voting period if at least two thirds of votes were in favour.  


Each team shall, amongst themselves, decide on 3 codewords. One for votes in favour, one for votes against, and one for abstentions. These codewords must then be given to the GM.  
--Should the results of the vote be announced? Maybe not in order to introduce some Mao-like elements of players not necessarily knowing the current ruleset.
 
Each team shall, amongst themselves, decide on 3 codewords. One for voting in favour, one for voting against, and one for abstaining. These codewords must then be given to the GM.  
 
--Maybe codewords should be randomly assigned by the GM instead? If so do players even need to know who their teammates are?
 
--Maybe codewords should be taken from a list of


A vote is cast by including the codeword in public message on the infinite nomic discord server.  
--Maybe only one teammate should actually be told the codewords and they will have to communicate/hint it to their teammates ala codenames.  


There needs to be some sort of punishment for accidentally using a codeword in order to encourage unusual word choices.
--There needs to be some sort of punishment for accidentally using a codeword/voting twice in order to encourage unusual word choices.


If a player fails to vote on a proposal before the voting period ends, they are removed from the game and count as having abstained.  
If a player fails to vote on a proposal before the voting period ends, they are removed from the game and count as having abstained.  


Players' goal is to identify members of the opposing team by trying to identify codeword usage. The winner is team of the player who first identifies all members of the opposing team. To do so a list of suspects must be sent privately to the GM. Each player can only attempt this once.
Players' goal is to identify members of the opposing team by trying to identify codeword usage. The winner is team of the player who first identifies all members of the opposing team. To do so a list of suspects must be sent privately to the GM. Each player can only attempt this once.

Latest revision as of 12:19, 12 November 2023

Foreword; This is a secret role game nomic. The vague intention is sort of that it would be played in the background alongside another cycle so there's enough activity on the server that weird subterfugey messages don't necessarily stand out too much.

There are two teams, Red and Blue. When the game starts each player is assigned a team at random by the GM.

Proposals are submitted privately to the GM, who will then share them publicly when they enter their voting period. The voting period of a proposal is one week from the time it is publicly posted. Only one proposal at a time should be in it's voting period.

Only one proposal can be in its voting period at a time. Proposals should enter their voting period in the order they were created. Each player may only have one queued proposal at a time.

A vote is cast by including the codeword corresponding to the voting intention in a public message on the infinite nomic discord server. The use of the codeword should, ideally, be subtle, as the opposing team will be trying to guess codewords.

Proposals go into effect at the end of their voting period if at least two thirds of votes were in favour.

--Should the results of the vote be announced? Maybe not in order to introduce some Mao-like elements of players not necessarily knowing the current ruleset.

Each team shall, amongst themselves, decide on 3 codewords. One for voting in favour, one for voting against, and one for abstaining. These codewords must then be given to the GM.

--Maybe codewords should be randomly assigned by the GM instead? If so do players even need to know who their teammates are?

--Maybe codewords should be taken from a list of

--Maybe only one teammate should actually be told the codewords and they will have to communicate/hint it to their teammates ala codenames.

--There needs to be some sort of punishment for accidentally using a codeword/voting twice in order to encourage unusual word choices.

If a player fails to vote on a proposal before the voting period ends, they are removed from the game and count as having abstained.

Players' goal is to identify members of the opposing team by trying to identify codeword usage. The winner is team of the player who first identifies all members of the opposing team. To do so a list of suspects must be sent privately to the GM. Each player can only attempt this once.