User:Xenon dichloride/Dice Nomic: Difference between revisions

Dice Nomic
 
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Everything is dice-ided... It's decided by dice rolls. Okay not ''everything'' don't leave yet!!!
Everything is dice-ided... It's decided by dice rolls. Okay not ''everything'' don't leave yet!!!
== Dice ==
Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set. Dice in this set can be traded, with their stickers intact.
A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so.
A numbered sticker can only be added to a dice of greater or equal size than the sticker's number.
== Rolling ==
Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers.
== Point Capacity ==
Players have a point capacity, which they cannot have more points than at any time. This is thrice the number of faces on their largest die.
== Winning ==
The first player to have at least 100 points wins the cycle.
= Should this go in the initial rules or should it be proposed idk =
== Shop ==
Players can purchase new dice and stickers to replace the faces of their dice using points from the shop.
The Shop contains the following:
* Random number sticker (1 - 6) - 2 points
* Random number sticker (1 - 20) - 8 points
* Random number sticker (10 - 20) - 16 points
* Reroll sticker (Select a die of equal size to reroll) - 6 points
* Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points
* d2 - 2 points
* d4 - 5 points
* d6 - 8 points
* d8 - 12 points
* d12 - 20 points
* d16 - 32 points
* d20 - 50 points
== Dice Power ==
Each die has an associated Dice Power (DP), calculated from the sum of the values on each of the faces divided by the number of faces (size). A sticker with alternative (non-number) effects is excluded from this calculation and the die is counted as having 1 fewer face for each of these.
== Ascending ==
A player can select a die to ascend if it has a DP greater than 80% of it's size. This replaces the die with a standard die (no stickers) of triple size.
== Voting ==
For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added.