User:Xenon dichloride/Dice Nomic: Difference between revisions
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== Rolling == | == Rolling == | ||
Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers. | Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers. | ||
== Point Capacity == | |||
Players have a point capacity, which they cannot have more points than at any time. This is thrice the number of faces on their largest die. | |||
== Winning == | |||
The first player to have at least 100 points wins the cycle. | |||
= Should this go in the initial rules or should it be proposed idk = | |||
== Shop == | == Shop == | ||
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* d20 - 50 points | * d20 - 50 points | ||
== | == Dice Power == | ||
Each die has an associated Dice Power (DP), calculated from the sum of the values on each of the faces divided by the number of faces (size). A sticker with alternative (non-number) effects is excluded from this calculation and the die is counted as having 1 fewer face for each of these. | |||
== | == Ascending == | ||
A player can select a die to ascend if it has a DP greater than 80% of it's size. This replaces the die with a standard die (no stickers) of triple size. | |||
== Voting == | == Voting == | ||
For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added. | For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added. | ||