Cycle 11/Ideas: Difference between revisions
added re-runs idea |
miraheze>Klinkplink adding overall design ideas based on conversations to reduce tracking burden |
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* https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905 | * https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905 | ||
= Overarching design ideas = | |||
1. Fewer automatic actions to reduce logistical strain | |||
2. Set precedent that players are expected to track their own actions, or delegate them to a specific party if otherwise agreed | |||
3. Create specific game channels for actions that require tracking to allow better auditing (A cycle 10 example would be splitting game-actions into Bets / Hands / Trades) | |||
4. Implement an auto-idling system for inactive players | |||