Cycle 11/Ideas: Difference between revisions

added re-runs idea
miraheze>Klinkplink
adding overall design ideas based on conversations to reduce tracking burden
Line 23: Line 23:


* https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905
* https://discord.com/channels/515560801394753537/515607055223095300/819243459357179905
= Overarching design ideas =
1. Fewer automatic actions to reduce logistical strain
2. Set precedent that players are expected to track their own actions, or delegate them to a specific party if otherwise agreed
3. Create specific game channels for actions that require tracking to allow better auditing (A cycle 10 example would be splitting game-actions into Bets / Hands / Trades)
4. Implement an auto-idling system for inactive players