Cycle 11/Ruleset: Difference between revisions
miraheze>CodeTriangle Vegan's and Trungle's and Telna's proposal all at once. |
miraheze>Klinkplink phaz and urg amendments added |
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== $PHAZ: Phases == | == $PHAZ: Phases == | ||
Each week is divided into two phases: | Each week is divided into two phases, containing the following days: | ||
- Monday, Tuesday, and Wednesday | |||
- Thursday, Friday, Saturday, and Sunday | |||
Phases are identified by successive Roman Numerals: The first Phase of the cycle is Phase I, and each successive phase is assigned the next numeral after. | |||
== $RULE: Rules == | == $RULE: Rules == | ||
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== $URG: Urgent Class Proposal == | == $URG: Urgent Class Proposal == | ||
The voting period of an urgent proposal begins at the time it is submitted and ends two days after. An urgent proposal is popular if it has no more than two votes against it. | The voting period of an urgent proposal begins at the time it is submitted and ends two days after. An urgent proposal is popular if it has no more than two votes against it. Only reputable players may vote on urgent proposals. | ||
Any reputable player may make an Urgent Class proposal. Urgent proposals should only be used to correct the game to its intended state and to maintain playability. | Any reputable player may make an Urgent Class proposal. Urgent proposals should only be used to correct the game to its intended state and to maintain playability. |